Fix model mouse selection regression

This commit is contained in:
Wojtek Figat
2022-06-23 22:28:12 +02:00
parent 5633d1bcb9
commit 00498106fa

View File

@@ -88,9 +88,9 @@ public:
// TODO: use 32-bit precision for intersection
Real d;
if (CollisionsHelper::RayIntersectsTriangle(ray, triangle.V0, triangle.V1, triangle.V2, d))
if (CollisionsHelper::RayIntersectsTriangle(ray, v0, v1, v2, d))
{
normal = Vector3::Normalize((triangle.V1 - triangle.V0) ^ (triangle.V2 - triangle.V0));
normal = Vector3::Normalize((v1 - v0) ^ (v2 - v0));
distance = d;
return true;
}