Add missing doc

This commit is contained in:
W2.Wizard
2021-04-14 11:34:43 +02:00
parent 325433aaf8
commit 00cb802363
13 changed files with 13 additions and 13 deletions

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public AndroidPlatformSettingsItem(string path, Guid id, string typeName) public AndroidPlatformSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public AudioSettingsItem(string path, Guid id, string typeName) public AudioSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public BuildSettingsItem(string path, Guid id, string typeName) public BuildSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public GameSettingsItem(string path, Guid id, string typeName) public GameSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public GraphicsSettingsItem(string path, Guid id, string typeName) public GraphicsSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public InputSettingsItem(string path, Guid id, string typeName) public InputSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public LayersAndTagsSettingsItem(string path, Guid id, string typeName) public LayersAndTagsSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName">Name of the resource type.</param> /// <param name="typeName">The Name of the resource type.</param>
public LinuxPlatformSettingsItem(string path, Guid id, string typeName) public LinuxPlatformSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public NavigationSettingsItem(string path, Guid id, string typeName) public NavigationSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public PhysicsSettingsItem(string path, Guid id, string typeName) public PhysicsSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

View File

@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName"></param> /// <param name="typeName">The Name of the resource type.</param>
public TimeSettingsItem(string path, Guid id, string typeName) public TimeSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName">Name of the resource type.</param> /// <param name="typeName">The Name of the resource type.</param>
public UWPPlatformSettingsItem(string path, Guid id, string typeName) public UWPPlatformSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {

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@@ -16,7 +16,7 @@ namespace FlaxEditor.Content
/// </summary> /// </summary>
/// <param name="path">The asset path.</param> /// <param name="path">The asset path.</param>
/// <param name="id">The asset identifier.</param> /// <param name="id">The asset identifier.</param>
/// <param name="typeName">Name of the resource type.</param> /// <param name="typeName">The Name of the resource type.</param>
public WindowsPlatformSettingsItem(string path, Guid id, string typeName) public WindowsPlatformSettingsItem(string path, Guid id, string typeName)
: base(path, id, typeName) : base(path, id, typeName)
{ {