Add NavMesh Modifier Volume actor type

This commit is contained in:
Wojtek Figat
2021-01-15 16:46:40 +01:00
parent 070faf12da
commit 01a30faa62
8 changed files with 151 additions and 8 deletions

View File

@@ -0,0 +1,20 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using FlaxEngine;
namespace FlaxEditor.SceneGraph.Actors
{
/// <summary>
/// Actor node for <see cref="NavModifierVolume"/>.
/// </summary>
/// <seealso cref="BoxVolumeNode" />
[HideInEditor]
public sealed class NavModifierVolumeNode : BoxVolumeNode
{
/// <inheritdoc />
public NavModifierVolumeNode(Actor actor)
: base(actor)
{
}
}
}

View File

@@ -62,6 +62,7 @@ namespace FlaxEditor.SceneGraph
CustomNodesTypes.Add(typeof(NavMeshBoundsVolume), typeof(NavMeshBoundsVolumeNode));
CustomNodesTypes.Add(typeof(BoxVolume), typeof(BoxVolumeNode));
CustomNodesTypes.Add(typeof(NavLink), typeof(NavLinkNode));
CustomNodesTypes.Add(typeof(NavModifierVolume), typeof(NavModifierVolumeNode));
CustomNodesTypes.Add(typeof(ParticleEffect), typeof(ParticleEffectNode));
CustomNodesTypes.Add(typeof(SceneAnimationPlayer), typeof(SceneAnimationPlayerNode));
}