Add NavMesh Modifier Volume actor type
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20
Source/Editor/SceneGraph/Actors/NavModifierVolumeNode.cs
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20
Source/Editor/SceneGraph/Actors/NavModifierVolumeNode.cs
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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using FlaxEngine;
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namespace FlaxEditor.SceneGraph.Actors
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{
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/// <summary>
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/// Actor node for <see cref="NavModifierVolume"/>.
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/// </summary>
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/// <seealso cref="BoxVolumeNode" />
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[HideInEditor]
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public sealed class NavModifierVolumeNode : BoxVolumeNode
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{
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/// <inheritdoc />
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public NavModifierVolumeNode(Actor actor)
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: base(actor)
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{
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}
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}
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}
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@@ -62,6 +62,7 @@ namespace FlaxEditor.SceneGraph
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CustomNodesTypes.Add(typeof(NavMeshBoundsVolume), typeof(NavMeshBoundsVolumeNode));
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CustomNodesTypes.Add(typeof(BoxVolume), typeof(BoxVolumeNode));
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CustomNodesTypes.Add(typeof(NavLink), typeof(NavLinkNode));
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CustomNodesTypes.Add(typeof(NavModifierVolume), typeof(NavModifierVolumeNode));
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CustomNodesTypes.Add(typeof(ParticleEffect), typeof(ParticleEffectNode));
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CustomNodesTypes.Add(typeof(SceneAnimationPlayer), typeof(SceneAnimationPlayerNode));
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}
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