diff --git a/Source/Editor/Tools/Foliage/FoliageTools.cpp b/Source/Editor/Tools/Foliage/FoliageTools.cpp index a0cbf8e14..3354be0b3 100644 --- a/Source/Editor/Tools/Foliage/FoliageTools.cpp +++ b/Source/Editor/Tools/Foliage/FoliageTools.cpp @@ -67,7 +67,7 @@ struct GeometryLookup static bool Search(Actor* actor, GeometryLookup& lookup) { // Early out if object is not intersecting with the foliage brush bounds - if (!actor->GetBox().Intersects(lookup.Brush)) + if (!actor->GetIsActive() || !actor->GetBox().Intersects(lookup.Brush)) return true; const auto brush = lookup.Brush;