Merge branch 'master' into controls-toolbox

This commit is contained in:
Chandler Cox
2024-04-29 11:34:03 -05:00
16 changed files with 123 additions and 35 deletions

View File

@@ -13,6 +13,9 @@ namespace FlaxEditor.CustomEditors.Editors
public sealed class StringEditor : CustomEditor public sealed class StringEditor : CustomEditor
{ {
private TextBoxElement _element; private TextBoxElement _element;
private string _watermarkText;
private Color _watermarkColor;
private Color _defaultWatermarkColor;
/// <inheritdoc /> /// <inheritdoc />
public override DisplayStyle Style => DisplayStyle.Inline; public override DisplayStyle Style => DisplayStyle.Inline;
@@ -21,15 +24,26 @@ namespace FlaxEditor.CustomEditors.Editors
public override void Initialize(LayoutElementsContainer layout) public override void Initialize(LayoutElementsContainer layout)
{ {
bool isMultiLine = false; bool isMultiLine = false;
_watermarkText = string.Empty;
var attributes = Values.GetAttributes(); var attributes = Values.GetAttributes();
var multiLine = attributes?.FirstOrDefault(x => x is MultilineTextAttribute); var multiLine = attributes?.FirstOrDefault(x => x is MultilineTextAttribute);
var watermarkAttribute = attributes?.FirstOrDefault(x => x is WatermarkAttribute);
if (multiLine != null) if (multiLine != null)
{ {
isMultiLine = true; isMultiLine = true;
} }
_element = layout.TextBox(isMultiLine); _element = layout.TextBox(isMultiLine);
_defaultWatermarkColor = _element.TextBox.WatermarkTextColor;
if (watermarkAttribute is WatermarkAttribute watermark)
{
_watermarkText = watermark.WatermarkText;
var watermarkColor = watermark.WatermarkColor > 0 ? Color.FromRGBA(watermark.WatermarkColor) : FlaxEngine.GUI.Style.Current.ForegroundDisabled;
_watermarkColor = watermarkColor;
_element.TextBox.WatermarkText = watermark.WatermarkText;
_element.TextBox.WatermarkTextColor = watermarkColor;
}
_element.TextBox.EditEnd += () => SetValue(_element.Text); _element.TextBox.EditEnd += () => SetValue(_element.Text);
} }
@@ -41,12 +55,14 @@ namespace FlaxEditor.CustomEditors.Editors
if (HasDifferentValues) if (HasDifferentValues)
{ {
_element.TextBox.Text = string.Empty; _element.TextBox.Text = string.Empty;
_element.TextBox.WatermarkTextColor = _defaultWatermarkColor;
_element.TextBox.WatermarkText = "Different values"; _element.TextBox.WatermarkText = "Different values";
} }
else else
{ {
_element.TextBox.Text = (string)Values[0]; _element.TextBox.Text = (string)Values[0];
_element.TextBox.WatermarkText = string.Empty; _element.TextBox.WatermarkTextColor = _watermarkColor;
_element.TextBox.WatermarkText = _watermarkText;
} }
} }
} }

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@@ -730,12 +730,15 @@ namespace FlaxEditor.GUI.Tree
// Try to estimate the rough location of the first node, assuming the node height is constant // Try to estimate the rough location of the first node, assuming the node height is constant
var firstChildGlobalRect = GetChildGlobalRectangle(children[0], ref globalTransform); var firstChildGlobalRect = GetChildGlobalRectangle(children[0], ref globalTransform);
var firstVisibleChild = Math.Clamp((int)Math.Floor((globalClipping.Y - firstChildGlobalRect.Top) / firstChildGlobalRect.Height) + 1, 0, children.Count - 1); var firstVisibleChild = Math.Clamp((int)Math.Floor((globalClipping.Y - firstChildGlobalRect.Top) / firstChildGlobalRect.Height) + 1, 0, children.Count - 1);
if (GetChildGlobalRectangle(children[firstVisibleChild], ref globalTransform).Top > globalClipping.Top) if (GetChildGlobalRectangle(children[firstVisibleChild], ref globalTransform).Top > globalClipping.Top || !children[firstVisibleChild].Visible)
{ {
// Overshoot... // Estimate overshoot, either it's partially visible or hidden in the tree
for (; firstVisibleChild > 0; firstVisibleChild--) for (; firstVisibleChild > 0; firstVisibleChild--)
{ {
var child = children[firstVisibleChild]; var child = children[firstVisibleChild];
if (!child.Visible)
continue;
if (GetChildGlobalRectangle(child, ref globalTransform).Top < globalClipping.Top) if (GetChildGlobalRectangle(child, ref globalTransform).Top < globalClipping.Top)
break; break;
} }
@@ -744,19 +747,17 @@ namespace FlaxEditor.GUI.Tree
for (int i = firstVisibleChild; i < children.Count; i++) for (int i = firstVisibleChild; i < children.Count; i++)
{ {
var child = children[i]; var child = children[i];
if (child.Visible) if (!child.Visible)
{ continue;
var childGlobalRect = GetChildGlobalRectangle(child, ref globalTransform); var childGlobalRect = GetChildGlobalRectangle(child, ref globalTransform);
if (globalClipping.Intersects(ref childGlobalRect)) if (!globalClipping.Intersects(ref childGlobalRect))
{ break;
Render2D.PushTransform(ref child._cachedTransform); Render2D.PushTransform(ref child._cachedTransform);
child.Draw(); child.Draw();
Render2D.PopTransform(); Render2D.PopTransform();
} }
else
break;
}
}
static Rectangle GetChildGlobalRectangle(Control control, ref Matrix3x3 globalTransform) static Rectangle GetChildGlobalRectangle(Control control, ref Matrix3x3 globalTransform)
{ {

View File

@@ -640,7 +640,7 @@ namespace FlaxEditor.Modules
cm.AddButton("Visual Script Debugger", Editor.Windows.VisualScriptDebuggerWin.FocusOrShow); cm.AddButton("Visual Script Debugger", Editor.Windows.VisualScriptDebuggerWin.FocusOrShow);
cm.AddSeparator(); cm.AddSeparator();
cm.AddButton("Save window layout", Editor.Windows.SaveLayout); cm.AddButton("Save window layout", Editor.Windows.SaveLayout);
_menuWindowApplyWindowLayout = cm.AddChildMenu("Apply window layout"); _menuWindowApplyWindowLayout = cm.AddChildMenu("Window layouts");
cm.AddButton("Restore default layout", Editor.Windows.LoadDefaultLayout); cm.AddButton("Restore default layout", Editor.Windows.LoadDefaultLayout);
// Help // Help

View File

@@ -186,6 +186,18 @@ namespace FlaxEditor.Surface.Archetypes
base.OnEndMouseCapture(); base.OnEndMouseCapture();
} }
/// <inheritdoc />
public override bool OnKeyDown(KeyboardKeys key)
{
switch (key)
{
case KeyboardKeys.Delete:
_editor.SetAsset(_index, Guid.Empty);
return true;
}
return base.OnKeyDown(key);
}
} }
/// <summary> /// <summary>

View File

@@ -66,6 +66,8 @@ namespace FlaxEditor.Surface.Undo
// Initialize // Initialize
if (node.Values != null && node.Values.Length == _nodeValues.Length) if (node.Values != null && node.Values.Length == _nodeValues.Length)
Array.Copy(_nodeValues, node.Values, _nodeValues.Length); Array.Copy(_nodeValues, node.Values, _nodeValues.Length);
else if (_nodeValues != null && (node.Archetype.Flags & NodeFlags.VariableValuesSize) != 0)
node.Values = (object[])_nodeValues.Clone();
else if (_nodeValues != null && _nodeValues.Length != 0) else if (_nodeValues != null && _nodeValues.Length != 0)
throw new InvalidOperationException("Invalid node values."); throw new InvalidOperationException("Invalid node values.");
node.Location = _nodeLocation; node.Location = _nodeLocation;

View File

@@ -485,6 +485,7 @@ namespace FlaxEditor.Windows.Assets
// Create undo action // Create undo action
var action = new CustomDeleteActorsAction(new List<SceneGraphNode>(1) { actorNode }, true); var action = new CustomDeleteActorsAction(new List<SceneGraphNode>(1) { actorNode }, true);
Undo.AddAction(action); Undo.AddAction(action);
Focus();
Select(actorNode); Select(actorNode);
} }

View File

@@ -33,6 +33,14 @@
#define VULKAN_USE_DEBUG_LAYER GPU_ENABLE_DIAGNOSTICS #define VULKAN_USE_DEBUG_LAYER GPU_ENABLE_DIAGNOSTICS
#define VULKAN_USE_DEBUG_DATA (GPU_ENABLE_DIAGNOSTICS && COMPILE_WITH_DEV_ENV) #define VULKAN_USE_DEBUG_DATA (GPU_ENABLE_DIAGNOSTICS && COMPILE_WITH_DEV_ENV)
#ifndef VULKAN_USE_VALIDATION_CACHE
#ifdef VK_EXT_validation_cache
#define VULKAN_USE_VALIDATION_CACHE VK_EXT_validation_cache
#else
#define VULKAN_USE_VALIDATION_CACHE 0
#endif
#endif
#ifndef VULKAN_USE_QUERIES #ifndef VULKAN_USE_QUERIES
#define VULKAN_USE_QUERIES 1 #define VULKAN_USE_QUERIES 1
#endif #endif

View File

@@ -39,7 +39,7 @@ static const char* GInstanceExtensions[] =
VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME,
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
#endif #endif
#if VK_EXT_validation_cache #if VULKAN_USE_VALIDATION_CACHE
VK_EXT_VALIDATION_CACHE_EXTENSION_NAME, VK_EXT_VALIDATION_CACHE_EXTENSION_NAME,
#endif #endif
#if defined(VK_KHR_display) && 0 #if defined(VK_KHR_display) && 0
@@ -57,7 +57,7 @@ static const char* GDeviceExtensions[] =
#if VK_KHR_maintenance1 #if VK_KHR_maintenance1
VK_KHR_MAINTENANCE1_EXTENSION_NAME, VK_KHR_MAINTENANCE1_EXTENSION_NAME,
#endif #endif
#if VK_EXT_validation_cache #if VULKAN_USE_VALIDATION_CACHE
VK_EXT_VALIDATION_CACHE_EXTENSION_NAME, VK_EXT_VALIDATION_CACHE_EXTENSION_NAME,
#endif #endif
#if VK_KHR_sampler_mirror_clamp_to_edge #if VK_KHR_sampler_mirror_clamp_to_edge
@@ -582,7 +582,7 @@ void GPUDeviceVulkan::ParseOptionalDeviceExtensions(const Array<const char*>& de
OptionalDeviceExtensions.HasKHRMaintenance2 = RenderToolsVulkan::HasExtension(deviceExtensions, VK_KHR_MAINTENANCE2_EXTENSION_NAME); OptionalDeviceExtensions.HasKHRMaintenance2 = RenderToolsVulkan::HasExtension(deviceExtensions, VK_KHR_MAINTENANCE2_EXTENSION_NAME);
#endif #endif
OptionalDeviceExtensions.HasMirrorClampToEdge = RenderToolsVulkan::HasExtension(deviceExtensions, VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME); OptionalDeviceExtensions.HasMirrorClampToEdge = RenderToolsVulkan::HasExtension(deviceExtensions, VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME);
#if VK_EXT_validation_cache #if VULKAN_USE_VALIDATION_CACHE
OptionalDeviceExtensions.HasEXTValidationCache = RenderToolsVulkan::HasExtension(deviceExtensions, VK_EXT_VALIDATION_CACHE_EXTENSION_NAME); OptionalDeviceExtensions.HasEXTValidationCache = RenderToolsVulkan::HasExtension(deviceExtensions, VK_EXT_VALIDATION_CACHE_EXTENSION_NAME);
#endif #endif
} }

View File

@@ -1439,7 +1439,7 @@ bool GPUDeviceVulkan::SavePipelineCache()
return File::WriteAllBytes(path, data); return File::WriteAllBytes(path, data);
} }
#if VK_EXT_validation_cache #if VULKAN_USE_VALIDATION_CACHE
void GetValidationCachePath(String& path) void GetValidationCachePath(String& path)
{ {
@@ -1900,7 +1900,7 @@ bool GPUDeviceVulkan::Init()
const VkResult result = vkCreatePipelineCache(Device, &pipelineCacheCreateInfo, nullptr, &PipelineCache); const VkResult result = vkCreatePipelineCache(Device, &pipelineCacheCreateInfo, nullptr, &PipelineCache);
LOG_VULKAN_RESULT(result); LOG_VULKAN_RESULT(result);
} }
#if VK_EXT_validation_cache #if VULKAN_USE_VALIDATION_CACHE
if (OptionalDeviceExtensions.HasEXTValidationCache && vkCreateValidationCacheEXT && vkDestroyValidationCacheEXT) if (OptionalDeviceExtensions.HasEXTValidationCache && vkCreateValidationCacheEXT && vkDestroyValidationCacheEXT)
{ {
Array<uint8> data; Array<uint8> data;
@@ -1915,16 +1915,16 @@ bool GPUDeviceVulkan::Init()
int32* dataPtr = (int32*)data.Get(); int32* dataPtr = (int32*)data.Get();
if (*dataPtr > 0) if (*dataPtr > 0)
{ {
dataPtr++; const int32 cacheSize = *dataPtr++;
const int32 version = *dataPtr++; const int32 cacheVersion = *dataPtr++;
const int32 versionExpected = VK_PIPELINE_CACHE_HEADER_VERSION_ONE; const int32 cacheVersionExpected = VK_PIPELINE_CACHE_HEADER_VERSION_ONE;
if (version == versionExpected) if (cacheVersion == cacheVersionExpected)
{ {
dataPtr += VK_UUID_SIZE / sizeof(int32); dataPtr += VK_UUID_SIZE / sizeof(int32);
} }
else else
{ {
LOG(Warning, "Bad validation cache file, version: {0}, expected: {1}", version, versionExpected); LOG(Warning, "Bad validation cache file, version: {0}, expected: {1}", cacheVersion, cacheVersionExpected);
data.Clear(); data.Clear();
} }
} }
@@ -2003,7 +2003,7 @@ void GPUDeviceVulkan::Dispose()
vkDestroyPipelineCache(Device, PipelineCache, nullptr); vkDestroyPipelineCache(Device, PipelineCache, nullptr);
PipelineCache = VK_NULL_HANDLE; PipelineCache = VK_NULL_HANDLE;
} }
#if VK_EXT_validation_cache #if VULKAN_USE_VALIDATION_CACHE
if (ValidationCache != VK_NULL_HANDLE) if (ValidationCache != VK_NULL_HANDLE)
{ {
if (SaveValidationCache()) if (SaveValidationCache())

View File

@@ -400,7 +400,9 @@ public:
uint32 HasKHRMaintenance1 : 1; uint32 HasKHRMaintenance1 : 1;
uint32 HasKHRMaintenance2 : 1; uint32 HasKHRMaintenance2 : 1;
uint32 HasMirrorClampToEdge : 1; uint32 HasMirrorClampToEdge : 1;
#if VULKAN_USE_VALIDATION_CACHE
uint32 HasEXTValidationCache : 1; uint32 HasEXTValidationCache : 1;
#endif
}; };
static void GetInstanceLayersAndExtensions(Array<const char*>& outInstanceExtensions, Array<const char*>& outInstanceLayers, bool& outDebugUtils); static void GetInstanceLayersAndExtensions(Array<const char*>& outInstanceExtensions, Array<const char*>& outInstanceLayers, bool& outDebugUtils);
@@ -496,13 +498,11 @@ public:
/// </summary> /// </summary>
VkPipelineCache PipelineCache = VK_NULL_HANDLE; VkPipelineCache PipelineCache = VK_NULL_HANDLE;
#if VK_EXT_validation_cache #if VULKAN_USE_VALIDATION_CACHE
/// <summary> /// <summary>
/// The optional validation cache. /// The optional validation cache.
/// </summary> /// </summary>
VkValidationCacheEXT ValidationCache = VK_NULL_HANDLE; VkValidationCacheEXT ValidationCache = VK_NULL_HANDLE;
#endif #endif
/// <summary> /// <summary>
@@ -584,12 +584,10 @@ public:
bool SavePipelineCache(); bool SavePipelineCache();
#if VK_EXT_validation_cache #if VK_EXT_validation_cache
/// <summary> /// <summary>
/// Saves the validation cache. /// Saves the validation cache.
/// </summary> /// </summary>
bool SaveValidationCache(); bool SaveValidationCache();
#endif #endif
private: private:

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@@ -116,7 +116,7 @@ GPUShaderProgram* GPUShaderVulkan::CreateGPUShaderProgram(ShaderStage type, cons
RenderToolsVulkan::ZeroStruct(createInfo, VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO); RenderToolsVulkan::ZeroStruct(createInfo, VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
createInfo.codeSize = (size_t)spirv.Length(); createInfo.codeSize = (size_t)spirv.Length();
createInfo.pCode = (const uint32_t*)spirv.Get(); createInfo.pCode = (const uint32_t*)spirv.Get();
#if VK_EXT_validation_cache #if VULKAN_USE_VALIDATION_CACHE
VkShaderModuleValidationCacheCreateInfoEXT validationInfo; VkShaderModuleValidationCacheCreateInfoEXT validationInfo;
if (_device->ValidationCache != VK_NULL_HANDLE) if (_device->ValidationCache != VK_NULL_HANDLE)
{ {

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@@ -14,6 +14,7 @@
#include <vulkan/vulkan.h> #include <vulkan/vulkan.h>
#undef VK_EXT_debug_utils #undef VK_EXT_debug_utils
#undef VK_EXT_validation_cache #undef VK_EXT_validation_cache
#define VULKAN_USE_VALIDATION_CACHE 0
#pragma clang diagnostic ignored "-Wpointer-bool-conversion" #pragma clang diagnostic ignored "-Wpointer-bool-conversion"
#pragma clang diagnostic ignored "-Wtautological-pointer-compare" #pragma clang diagnostic ignored "-Wtautological-pointer-compare"

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@@ -9,6 +9,9 @@
// Support more backbuffers in case driver decides to use more (https://gitlab.freedesktop.org/apinheiro/mesa/-/issues/9) // Support more backbuffers in case driver decides to use more (https://gitlab.freedesktop.org/apinheiro/mesa/-/issues/9)
#define VULKAN_BACK_BUFFERS_COUNT_MAX 8 #define VULKAN_BACK_BUFFERS_COUNT_MAX 8
// Prevent wierd error 'Invalid VkValidationCacheEXT Object'
#define VULKAN_USE_VALIDATION_CACHE 0
/// <summary> /// <summary>
/// The implementation for the Vulkan API support for Linux platform. /// The implementation for the Vulkan API support for Linux platform.
/// </summary> /// </summary>

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@@ -0,0 +1,42 @@
using System;
namespace FlaxEngine;
/// <summary>
/// Used to add a watermark to a string textbox in the editor field
/// </summary>
[Serializable]
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public class WatermarkAttribute : Attribute
{
/// <summary>
/// The watermark text.
/// </summary>
public string WatermarkText;
/// <summary>
/// The watermark color.
/// </summary>
public uint WatermarkColor;
/// <summary>
/// Initializes a new instance of the <see cref="WatermarkAttribute"/> class.
/// </summary>
/// <param name="text">The watermark text.</param>
public WatermarkAttribute(string text)
{
WatermarkText = text;
WatermarkColor = 0; // default color of watermark in textbox
}
/// <summary>
/// Initializes a new instance of the <see cref="WatermarkAttribute"/> class.
/// </summary>
/// <param name="text">The watermark text.</param>
/// <param name="color">The watermark color. 0 to use default.</param>
public WatermarkAttribute(string text, uint color)
{
WatermarkText = text;
WatermarkColor = color;
}
}

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@@ -214,7 +214,7 @@ namespace FlaxEngine.GUI
color *= 0.6f; color *= 0.6f;
Render2D.DrawText(font, _text, color, ref _layout, TextMaterial); Render2D.DrawText(font, _text, color, ref _layout, TextMaterial);
} }
else if (!string.IsNullOrEmpty(_watermarkText) && !IsFocused) else if (!string.IsNullOrEmpty(_watermarkText))
{ {
Render2D.DrawText(font, _watermarkText, WatermarkTextColor, ref _layout, TextMaterial); Render2D.DrawText(font, _watermarkText, WatermarkTextColor, ref _layout, TextMaterial);
} }

View File

@@ -1203,7 +1203,7 @@ namespace FlaxEngine.GUI
if (base.OnMouseDown(location, button)) if (base.OnMouseDown(location, button))
return true; return true;
if (button == MouseButton.Left && _text.Length > 0 && _isSelectable) if (button == MouseButton.Left && _isSelectable)
{ {
Focus(); Focus();
OnSelectingBegin(); OnSelectingBegin();
@@ -1219,6 +1219,10 @@ namespace FlaxEngine.GUI
else else
SetSelection(_selectionStart, hitPos); SetSelection(_selectionStart, hitPos);
} }
else if (string.IsNullOrEmpty(_text))
{
SetSelection(0);
}
else else
{ {
SetSelection(hitPos); SetSelection(hitPos);