Use double vector types in camera view matrix calculations

This commit is contained in:
2025-04-19 02:38:29 +03:00
parent d30ff65800
commit 02c333c720
3 changed files with 44 additions and 6 deletions

View File

@@ -93,6 +93,9 @@ public:
// Calculates the inverse of the specified matrix.
static void Invert(const Double4x4& value, Double4x4& result);
// Creates a left-handed, look-at matrix.
static void LookAt(const Double3& eye, const Double3& target, const Double3& up, Double4x4& result);
// Calculates the product of two matrices.
static void Multiply(const Double4x4& left, const Double4x4& right, Double4x4& result);