Add support for building engine without logging
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@@ -174,7 +174,9 @@ void EditorAnalytics::StartSession()
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// Bind events
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GameCooker::OnEvent.Bind<RegisterGameCookingStart>();
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ShadowsOfMordor::Builder::Instance()->OnBuildStarted.Bind<RegisterLightmapsBuildingStart>();
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#if LOG_ENABLE
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Log::Logger::OnError.Bind<RegisterError>();
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#endif
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}
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void EditorAnalytics::EndSession()
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@@ -187,7 +189,9 @@ void EditorAnalytics::EndSession()
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// Unbind events
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GameCooker::OnEvent.Unbind<RegisterGameCookingStart>();
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ShadowsOfMordor::Builder::Instance()->OnBuildStarted.Unbind<RegisterLightmapsBuildingStart>();
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#if LOG_ENABLE
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Log::Logger::OnError.Unbind<RegisterError>();
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#endif
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// End session
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{
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