Add support for building engine without logging

This commit is contained in:
Wojtek Figat
2025-05-28 04:05:12 +02:00
parent ab61ed5a37
commit 03d52d4eb9
15 changed files with 76 additions and 21 deletions

View File

@@ -394,6 +394,7 @@ ProfilerMemory::GroupsArray ProfilerMemory::GetGroups(int32 mode)
void ProfilerMemory::Dump(const StringView& options)
{
#if LOG_ENABLE
bool file = options.Contains(TEXT("file"));
StringBuilder output;
int32 maxCount = 20;
@@ -408,6 +409,7 @@ void ProfilerMemory::Dump(const StringView& options)
return;
}
LOG_STR(Info, output.ToStringView());
#endif
}
void ProfilerMemory::OnMemoryAlloc(void* ptr, uint64 size)