Bumping all copyright headers to 2021.

This commit is contained in:
Jean-Baptiste Perrier
2021-01-02 14:28:49 +01:00
parent e5286510d1
commit 03eb39afe6
2304 changed files with 2304 additions and 2304 deletions

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "BlendShape.h"
#include "Engine/Content/Assets/SkinnedModel.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "Mesh.h"
#include "ModelInstanceEntry.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#if COMPILE_WITH_MODEL_TOOL

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "ModelData.h"
#include "Engine/Core/Log.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "ModelInstanceEntry.h"
#include "Engine/Serialization/Serialization.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "ModelLOD.h"
#include "Engine/Graphics/GPUDevice.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "SkinnedMesh.h"
#include "ModelInstanceEntry.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "SkinnedMeshDrawData.h"
#include "Engine/Graphics/GPUDevice.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "SkinnedModelLOD.h"
#include "Engine/Graphics/GPUDevice.h"

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once

View File

@@ -1,4 +1,4 @@
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once