Add support for compressing textures in TextureTool with stb

This commit is contained in:
Wojtek Figat
2021-03-11 19:56:23 +01:00
parent d672826808
commit 03f4e78158
4 changed files with 876 additions and 0 deletions

View File

@@ -327,6 +327,8 @@ bool TextureTool::Convert(TextureData& dst, const TextureData& src, const PixelF
#if COMPILE_WITH_DIRECTXTEX
return ConvertDirectXTex(dst, src, dstFormat);
#elif COMPILE_WITH_STB
return ConvertStb(dst, src, dstFormat);
#else
LOG(Warning, "Converting textures is not supported on this platform.");
return true;