Add Int3.cpp.
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56
Source/Engine/Core/Math/Int3.cpp
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56
Source/Engine/Core/Math/Int3.cpp
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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#include "Int2.h"
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#include "Int3.h"
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#include "Int4.h"
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#include "Vector2.h"
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#include "Vector3.h"
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#include "Vector4.h"
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#include "Engine/Core/Types/String.h"
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static_assert(sizeof(Int3) == 12, "Invalid Int3 type size.");
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const Int3 Int3::Zero(0);
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const Int3 Int3::One(1);
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const Int3 Int3::Minimum(MIN_int32);
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const Int3 Int3::Maximum(MAX_int32);
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Int3::Int3(const Int2& xy, int32 z)
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: X(xy.X)
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, Y(xy.Y)
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, Z(z)
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{
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}
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Int3::Int3(const Int4& xyzw)
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: X(xyzw.X)
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, Y(xyzw.Y)
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, Z(xyzw.Z)
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{
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}
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Int3::Int3(const Vector2& xy, int32 z)
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: X(static_cast<int32>(xy.X))
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, Y(static_cast<int32>(xy.Y))
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, Z(z)
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{
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}
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Int3::Int3(const Vector3& xyz)
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: X(static_cast<int32>(xyz.X))
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, Y(static_cast<int32>(xyz.Y))
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, Z(static_cast<int32>(xyz.Z))
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{
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}
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Int3::Int3(const Vector4& xyzw)
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: X(static_cast<int32>(xyzw.X))
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, Y(static_cast<int32>(xyzw.Y))
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, Z(static_cast<int32>(xyzw.Z))
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{
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}
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String Int3::ToString() const
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{
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return String::Format(TEXT("{}"), *this);
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}
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