Fix code style
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@@ -197,8 +197,7 @@ Material GetMaterialPS(MaterialInput input)
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@4
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}
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// Programmatically set the line number after all the material inputs which have a variable number of line endings
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// This allows shader error line numbers after this point to be the same regardless of which material is being compiled
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// Fix line for errors/warnings for shader code from template
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#line 1000
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// Vertex Shader function for GUI materials rendering
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