Fix code style
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@@ -98,8 +98,6 @@ Texture2D Input3 : register(t3);
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Texture2D LensDirt : register(t4);
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Texture2D LensStar : register(t5);
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Texture2D LensColor : register(t6);
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// LUT for color grading
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#if USE_VOLUME_LUT
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Texture3D ColorGradingLUT : register(t7);
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#else
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