Optimization and tweaks
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@@ -301,7 +301,12 @@ bool BinaryAsset::LoadChunks(AssetChunksFlag chunks)
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#if USE_EDITOR
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bool BinaryAsset::SaveAsset(const StringView& path, AssetInitData& data, bool silentMode)
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bool BinaryAsset::SaveAsset(AssetInitData& data, bool silentMode) const
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{
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return SaveAsset(GetPath(), data, silentMode);
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}
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bool BinaryAsset::SaveAsset(const StringView& path, AssetInitData& data, bool silentMode) const
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{
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data.Header = _header;
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data.Metadata.Link(Metadata);
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