Add **skeleton retargeting** to play animations on different skeletons

This commit is contained in:
Wojtek Figat
2023-05-04 11:54:17 +02:00
parent b89d32ce2b
commit 05ffaf7cef
15 changed files with 775 additions and 104 deletions

View File

@@ -331,6 +331,7 @@ bool SkinnedMesh::DownloadDataCPU(MeshBufferType type, BytesContainer& result, i
MemoryReadStream stream(chunk->Get(), chunk->Size());
// Seek to find mesh location
byte version = stream.ReadByte();
for (int32 i = 0; i <= _index; i++)
{
// #MODEL_DATA_FORMAT_USAGE