Revert Depth Offset (wrong impl, can be done later)
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@@ -27,12 +27,11 @@ MaterialGenerator::MaterialGraphBoxesMapping MaterialGenerator::MaterialGraphBox
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{ 12, TEXT("TessellationMultiplier"), MaterialTreeType::VertexShader, MaterialValue(VariantType::Float, TEXT("4.0f")) },
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{ 13, TEXT("WorldDisplacement"), MaterialTreeType::DomainShader, MaterialValue::InitForZero(VariantType::Float3) },
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{ 14, TEXT("SubsurfaceColor"), MaterialTreeType::PixelShader, MaterialValue::InitForZero(VariantType::Float3) },
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{ 15, TEXT("DepthOffset"), MaterialTreeType::PixelShader, MaterialValue::InitForZero(VariantType::Float) },
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};
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const MaterialGenerator::MaterialGraphBoxesMapping& MaterialGenerator::GetMaterialRootNodeBox(MaterialGraphBoxes box)
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{
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static_assert(ARRAY_COUNT(MaterialGenerator::MaterialGraphBoxesMappings) == 16, "Invalid amount of boxes added for root node. Please update the code above");
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static_assert(ARRAY_COUNT(MaterialGenerator::MaterialGraphBoxesMappings) == 15, "Invalid amount of boxes added for root node. Please update the code above");
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return MaterialGraphBoxesMappings[static_cast<int32>(box)];
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}
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@@ -103,7 +103,6 @@ void MaterialGenerator::ProcessGroupLayers(Box* box, Node* node, Value& value)
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EAT_BOX(AmbientOcclusion);
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EAT_BOX(Opacity);
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EAT_BOX(Refraction);
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EAT_BOX(DepthOffset);
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EAT_BOX(Mask);
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EAT_BOX(Emissive);
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EAT_BOX(SubsurfaceColor);
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@@ -205,7 +204,6 @@ void MaterialGenerator::ProcessGroupLayers(Box* box, Node* node, Value& value)
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EAT_BOX(AmbientOcclusion);
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EAT_BOX(Opacity);
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EAT_BOX(Refraction);
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EAT_BOX(DepthOffset);
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EAT_BOX(Mask);
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EAT_BOX(Emissive);
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EAT_BOX(SubsurfaceColor);
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@@ -248,7 +246,6 @@ void MaterialGenerator::ProcessGroupLayers(Box* box, Node* node, Value& value)
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EAT_BOX(AmbientOcclusion);
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EAT_BOX(Opacity);
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EAT_BOX(Refraction);
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EAT_BOX(DepthOffset);
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EAT_BOX(Mask);
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EAT_BOX(Emissive);
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@@ -256,7 +253,6 @@ void MaterialGenerator::ProcessGroupLayers(Box* box, Node* node, Value& value)
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CHECK_MATERIAL_FEATURE(Normal, UseNormal);
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CHECK_MATERIAL_FEATURE(Mask, UseMask);
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CHECK_MATERIAL_FEATURE(Refraction, UseRefraction);
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CHECK_MATERIAL_FEATURE(DepthOffset, UseDepthOffset);
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break;
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}
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@@ -336,7 +332,6 @@ void MaterialGenerator::ProcessGroupLayers(Box* box, Node* node, Value& value)
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CHECK_MATERIAL_FEATURE(Normal, UseNormal);
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CHECK_MATERIAL_FEATURE(Mask, UseMask);
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CHECK_MATERIAL_FEATURE(Refraction, UseRefraction);
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CHECK_MATERIAL_FEATURE(DepthOffset, UseDepthOffset);
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break;
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}
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@@ -256,7 +256,6 @@ bool MaterialGenerator::Generate(WriteStream& source, MaterialInfo& materialInfo
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eatMaterialGraphBox(baseLayer, MaterialGraphBoxes::Roughness);
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eatMaterialGraphBox(baseLayer, MaterialGraphBoxes::Opacity);
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eatMaterialGraphBox(baseLayer, MaterialGraphBoxes::Refraction);
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eatMaterialGraphBox(baseLayer, MaterialGraphBoxes::DepthOffset);
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eatMaterialGraphBox(baseLayer, MaterialGraphBoxes::SubsurfaceColor);
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eatMaterialGraphBox(baseLayer, MaterialGraphBoxes::Mask);
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}
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@@ -89,11 +89,6 @@ enum class MaterialGraphBoxes
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/// </summary>
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SubsurfaceColor = 14,
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/// <summary>
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/// The custom depth offset applied per-pixel.
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/// </summary>
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DepthOffset = 15,
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/// <summary>
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/// The amount of input boxes.
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/// </summary>
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@@ -129,7 +129,6 @@ void MaterialLayer::UpdateFeaturesFlags()
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CHECK_BOX_AS_FEATURE(PositionOffset, UsePositionOffset);
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CHECK_BOX_AS_FEATURE(WorldDisplacement, UseDisplacement);
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CHECK_BOX_AS_FEATURE(Refraction, UseRefraction);
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CHECK_BOX_AS_FEATURE(DepthOffset, UseDepthOffset);
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#undef CHECK_BOX_AS_FEATURE
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}
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@@ -171,17 +170,16 @@ MaterialLayer* MaterialLayer::Load(const Guid& id, ReadStream* graphData, const
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LOG(Warning, "Missing root node in '{0}'.", caller);
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layer->createRootNode();
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}
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// Ensure to have valid root node
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else if (layer->Root->Boxes.Count() != static_cast<int32>(MaterialGraphBoxes::MAX))
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// Ensure to have valid root node
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else if (layer->Root->Boxes.Count() < static_cast<int32>(MaterialGraphBoxes::MAX))
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{
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#define ADD_BOX(type, valueType) \
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if(layer->Root->Boxes.Count() <= static_cast<int32>(MaterialGraphBoxes::type)) \
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if (layer->Root->Boxes.Count() <= static_cast<int32>(MaterialGraphBoxes::type)) \
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layer->Root->Boxes.Add(MaterialGraphBox(layer->Root, static_cast<int32>(MaterialGraphBoxes::type), VariantType::valueType))
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ADD_BOX(TessellationMultiplier, Float);
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ADD_BOX(WorldDisplacement, Float3);
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ADD_BOX(SubsurfaceColor, Float3);
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ADD_BOX(DepthOffset, Float);
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static_assert(static_cast<int32>(MaterialGraphBoxes::MAX) == 16, "Invalid amount of boxes added for root node. Please update the code above");
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static_assert(static_cast<int32>(MaterialGraphBoxes::MAX) == 15, "Invalid amount of boxes added for root node. Please update the code above");
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ASSERT(layer->Root->Boxes.Count() == static_cast<int32>(MaterialGraphBoxes::MAX));
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#if BUILD_DEBUG
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// Test for valid pointers after node upgrade
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@@ -227,12 +225,11 @@ void MaterialLayer::createRootNode()
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INIT_BOX(Normal, Float3);
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INIT_BOX(Opacity, Float);
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INIT_BOX(Refraction, Float);
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INIT_BOX(DepthOffset, Float);
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INIT_BOX(PositionOffset, Float3);
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INIT_BOX(TessellationMultiplier, Float);
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INIT_BOX(WorldDisplacement, Float3);
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INIT_BOX(SubsurfaceColor, Float3);
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static_assert(static_cast<int32>(MaterialGraphBoxes::MAX) == 16, "Invalid amount of boxes created for root node. Please update the code above");
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static_assert(static_cast<int32>(MaterialGraphBoxes::MAX) == 15, "Invalid amount of boxes created for root node. Please update the code above");
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#undef INIT_BOX
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// Mark as root
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