add optional parameter to find only active actors on Level.FindActorsByParentTag

This commit is contained in:
Ruan Lucas
2023-06-21 21:38:22 -04:00
parent 875dd30d57
commit 072d70722c
2 changed files with 10 additions and 7 deletions

View File

@@ -750,8 +750,10 @@ void FindActorsRecursive(Actor* node, const Tag& tag, const bool activeOnly, Arr
FindActorsRecursive(child, tag, activeOnly, result);
}
void FindActorsRecursiveByParentTags(Actor* node, const Array<Tag>& tags, Array<Actor*>& result)
void FindActorsRecursiveByParentTags(Actor* node, const Array<Tag>& tags, const bool activeOnly, Array<Actor*>& result)
{
if (activeOnly && !node->GetIsActive())
return;
for (Tag tag : tags)
{
if (node->HasTag(tag))
@@ -761,7 +763,7 @@ void FindActorsRecursiveByParentTags(Actor* node, const Array<Tag>& tags, Array<
}
}
for (Actor* child : node->Children)
FindActorsRecursiveByParentTags(child, tags, result);
FindActorsRecursiveByParentTags(child, tags, activeOnly, result);
}
Actor* Level::FindActor(const Tag& tag, Actor* root)
@@ -804,7 +806,7 @@ Array<Actor*> Level::FindActors(const Tag& tag, const bool activeOnly, Actor* ro
return result;
}
Array<Actor*> Level::FindActorsByParentTag(const Tag& parentTag, Actor* root)
Array<Actor*> Level::FindActorsByParentTag(const Tag& parentTag, const bool activeOnly, Actor* root)
{
PROFILE_CPU();
Array<Actor*> result;
@@ -816,19 +818,19 @@ Array<Actor*> Level::FindActorsByParentTag(const Tag& parentTag, Actor* root)
}
if (subTags.Count() == 1)
{
result = FindActors(subTags[0], root);
result = FindActors(subTags[0], activeOnly, root);
return result;
}
if (root)
{
FindActorsRecursiveByParentTags(root, subTags, result);
FindActorsRecursiveByParentTags(root, subTags, activeOnly, result);
}
else
{
ScopeLock lock(ScenesLock);
for (Scene* scene : Scenes)
FindActorsRecursiveByParentTags(scene, subTags, result);
FindActorsRecursiveByParentTags(scene, subTags, activeOnly, result);
}
return result;