diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/AGS.cs b/Source/Tools/Flax.Build/Deps/Dependencies/AGS.cs index 60be17f0b..c756bb28b 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/AGS.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/AGS.cs @@ -18,6 +18,24 @@ namespace Flax.Deps.Dependencies get => new[] { TargetPlatform.Windows }; } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -30,7 +48,7 @@ namespace Flax.Deps.Dependencies // Copy files foreach (var platform in options.Platforms) { - BuildStarted(platform); + BuildStarted(platform, TargetArchitecture.x64); var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); Utilities.FileCopy(Path.Combine(root, "ags_lib/lib/amd_ags_x64.lib"), Path.Combine(depsFolder, "amd_ags_x64.lib")); Utilities.FileCopy(Path.Combine(root, "ags_lib/lib/amd_ags_x64.dll"), Path.Combine(depsFolder, "amd_ags_x64.dll")); diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/Assimp.cs b/Source/Tools/Flax.Build/Deps/Dependencies/Assimp.cs index f72928bf8..292c085ca 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/Assimp.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/Assimp.cs @@ -2,6 +2,7 @@ using System.Collections.Generic; using System.IO; +using System.Linq; using Flax.Build; namespace Flax.Deps.Dependencies @@ -39,6 +40,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -91,22 +122,22 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - var configuration = "Release"; - var binariesWin = new[] + BuildStarted(platform, architecture); + switch (platform) { - Path.Combine("bin", configuration, "assimp-vc140-md.dll"), - Path.Combine("lib", configuration, "assimp-vc140-md.lib"), - }; + case TargetPlatform.Windows: + { + var configuration = "Release"; + var binariesWin = new[] + { + Path.Combine("bin", configuration, "assimp-vc140-md.dll"), + Path.Combine("lib", configuration, "assimp-vc140-md.lib"), + }; - // Build for Windows - File.Delete(Path.Combine(root, "CMakeCache.txt")); - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) - { + // Build for Windows + File.Delete(Path.Combine(root, "CMakeCache.txt")); var buildDir = Path.Combine(root, "build-" + architecture); var solutionPath = Path.Combine(buildDir, "Assimp.sln"); SetupDirectory(buildDir, true); @@ -116,41 +147,38 @@ namespace Flax.Deps.Dependencies var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in binariesWin) Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, Path.GetFileName(file))); + break; } - - break; - } - case TargetPlatform.Linux: - { - var envVars = new Dictionary + case TargetPlatform.Linux: { - { "CC", "clang-" + Configuration.LinuxClangMinVer }, - { "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer }, - { "CXX", "clang++-" + Configuration.LinuxClangMinVer }, - }; + var envVars = new Dictionary + { + { "CC", "clang-" + Configuration.LinuxClangMinVer }, + { "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer }, + { "CXX", "clang++-" + Configuration.LinuxClangMinVer }, + { "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel }, + }; - // Build for Linux - RunCmake(root, platform, TargetArchitecture.x64, " -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF " + globalConfig, envVars); - Utilities.Run("make", null, null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars); - configHeaderFilePath = Path.Combine(root, "include", "assimp", "config.h"); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - Utilities.FileCopy(Path.Combine(root, "lib", "libassimp.a"), Path.Combine(depsFolder, "libassimp.a")); - break; - } - case TargetPlatform.Mac: - { - // Build for Mac - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + // Build for Linux + RunCmake(root, platform, architecture, " -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF " + globalConfig, envVars); + Utilities.Run("make", null, null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars); + configHeaderFilePath = Path.Combine(root, "include", "assimp", "config.h"); + var depsFolder = GetThirdPartyFolder(options, platform, architecture); + Utilities.FileCopy(Path.Combine(root, "lib", "libassimp.a"), Path.Combine(depsFolder, "libassimp.a")); + break; + } + case TargetPlatform.Mac: { + // Build for Mac RunCmake(root, platform, architecture, " -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF " + globalConfig); Utilities.Run("make", null, null, root, Utilities.RunOptions.ThrowExceptionOnError); configHeaderFilePath = Path.Combine(root, "include", "assimp", "config.h"); var depsFolder = GetThirdPartyFolder(options, platform, architecture); Utilities.FileCopy(Path.Combine(root, "lib", "libassimp.a"), Path.Combine(depsFolder, "libassimp.a")); Utilities.Run("make", "clean", null, root, Utilities.RunOptions.ThrowExceptionOnError); + break; + } } - break; - } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/DirectXMesh.cs b/Source/Tools/Flax.Build/Deps/Dependencies/DirectXMesh.cs index e631b280b..0da78e580 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/DirectXMesh.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/DirectXMesh.cs @@ -28,6 +28,24 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -46,12 +64,12 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + BuildStarted(platform, architecture); + switch (platform) + { + case TargetPlatform.Windows: { Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString()); var depsFolder = GetThirdPartyFolder(options, TargetPlatform.Windows, architecture); @@ -61,7 +79,7 @@ namespace Flax.Deps.Dependencies } } break; - } + } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/DirectXShaderCompiler.cs b/Source/Tools/Flax.Build/Deps/Dependencies/DirectXShaderCompiler.cs index 894af3840..3c48290ee 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/DirectXShaderCompiler.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/DirectXShaderCompiler.cs @@ -31,22 +31,40 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - var sdk = WindowsPlatformBase.GetSDKs().Last(); - var sdkLibLocation = Path.Combine(sdk.Value, "Lib", WindowsPlatformBase.GetSDKVersion(sdk.Key).ToString(), "um"); - string binLocation = Path.Combine(sdk.Value, "bin", WindowsPlatformBase.GetSDKVersion(sdk.Key).ToString()); - - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + BuildStarted(platform, architecture); + switch (platform) { + case TargetPlatform.Windows: + { + var sdk = WindowsPlatformBase.GetSDKs().Last(); + var sdkLibLocation = Path.Combine(sdk.Value, "Lib", WindowsPlatformBase.GetSDKVersion(sdk.Key).ToString(), "um"); + string binLocation = Path.Combine(sdk.Value, "bin", WindowsPlatformBase.GetSDKVersion(sdk.Key).ToString()); + var depsFolder = GetThirdPartyFolder(options, platform, architecture); string dxilLocation = @$"{binLocation}\{architecture}\dxil.dll"; @@ -60,9 +78,9 @@ namespace Flax.Deps.Dependencies string d3dcompilerLibLocation = @$"{sdkLibLocation}\{architecture}\d3dcompiler.lib"; Utilities.FileCopy(dxcompilerLibLocation, Path.Combine(depsFolder, Path.GetFileName(dxcompilerLibLocation))); Utilities.FileCopy(d3dcompilerLibLocation, Path.Combine(depsFolder, "d3dcompiler_47.lib")); + break; + } } - break; - } } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/DirectXTex.cs b/Source/Tools/Flax.Build/Deps/Dependencies/DirectXTex.cs index c0d1a461f..3a842b48c 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/DirectXTex.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/DirectXTex.cs @@ -30,6 +30,24 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -47,44 +65,44 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - var solutionPath = Path.Combine(root, "DirectXTex_Desktop_2022_Win10.sln"); - var binFolder = Path.Combine(root, "DirectXTex", "Bin", "Desktop_2022_Win10"); - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + BuildStarted(platform, architecture); + switch (platform) { + case TargetPlatform.Windows: + { + var solutionPath = Path.Combine(root, "DirectXTex_Desktop_2022_Win10.sln"); + var binFolder = Path.Combine(root, "DirectXTex", "Bin", "Desktop_2022_Win10"); Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString()); var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in outputFileNames) Utilities.FileCopy(Path.Combine(binFolder, architecture.ToString(), configuration, file), Path.Combine(depsFolder, file)); + break; + } + case TargetPlatform.UWP: + { + var solutionPath = Path.Combine(root, "DirectXTex_Windows10_2019.sln"); + var binFolder = Path.Combine(root, "DirectXTex", "Bin", "Windows10_2019"); + Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, "x64"); + var depsFolder = GetThirdPartyFolder(options, platform, architecture); + foreach (var file in outputFileNames) + Utilities.FileCopy(Path.Combine(binFolder, "x64", configuration, file), Path.Combine(depsFolder, file)); + break; + } + case TargetPlatform.XboxOne: + case TargetPlatform.XboxScarlett: + { + var solutionPath = Path.Combine(root, "DirectXTex_GDK_2022.sln"); + var binFolder = Path.Combine(root, "DirectXTex", "Bin", "GDK_2022"); + var xboxName = platform == TargetPlatform.XboxOne ? "Gaming.Xbox.XboxOne.x64" : "Gaming.Xbox.Scarlett.x64"; + Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, xboxName); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); + foreach (var file in outputFileNames) + Utilities.FileCopy(Path.Combine(binFolder, xboxName, configuration, file), Path.Combine(depsFolder, file)); + break; + } } - break; - } - case TargetPlatform.UWP: - { - var solutionPath = Path.Combine(root, "DirectXTex_Windows10_2019.sln"); - var binFolder = Path.Combine(root, "DirectXTex", "Bin", "Windows10_2019"); - Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, "x64"); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - foreach (var file in outputFileNames) - Utilities.FileCopy(Path.Combine(binFolder, "x64", configuration, file), Path.Combine(depsFolder, file)); - break; - } - case TargetPlatform.XboxOne: - case TargetPlatform.XboxScarlett: - { - var solutionPath = Path.Combine(root, "DirectXTex_GDK_2022.sln"); - var binFolder = Path.Combine(root, "DirectXTex", "Bin", "GDK_2022"); - var xboxName = platform == TargetPlatform.XboxOne ? "Gaming.Xbox.XboxOne.x64" : "Gaming.Xbox.Scarlett.x64"; - Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, xboxName); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - foreach (var file in outputFileNames) - Utilities.FileCopy(Path.Combine(binFolder, xboxName, configuration, file), Path.Combine(depsFolder, file)); - break; - } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/NewtonsoftJson.cs b/Source/Tools/Flax.Build/Deps/Dependencies/NewtonsoftJson.cs index 495de4734..58fb21b25 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/NewtonsoftJson.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/NewtonsoftJson.cs @@ -36,6 +36,24 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/NvCloth.cs b/Source/Tools/Flax.Build/Deps/Dependencies/NvCloth.cs index ccb4c27e4..87bdcb659 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/NvCloth.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/NvCloth.cs @@ -50,6 +50,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -61,39 +91,40 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - Build(options, platform, TargetArchitecture.x64); - Build(options, platform, TargetArchitecture.ARM64); - break; - case TargetPlatform.XboxOne: - case TargetPlatform.XboxScarlett: - Build(options, platform, TargetArchitecture.x64); - break; - case TargetPlatform.PS4: - case TargetPlatform.PS5: - Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "NvCloth"), root, true, true); - Build(options, platform, TargetArchitecture.x64); - break; - case TargetPlatform.Switch: - Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "NvCloth"), root, true, true); - Build(options, platform, TargetArchitecture.ARM64); - break; - case TargetPlatform.Android: - Build(options, platform, TargetArchitecture.ARM64); - break; - case TargetPlatform.Mac: - Build(options, platform, TargetArchitecture.x64); - Build(options, platform, TargetArchitecture.ARM64); - break; - case TargetPlatform.iOS: - Build(options, platform, TargetArchitecture.ARM64); - break; - case TargetPlatform.Linux: - Build(options, platform, TargetArchitecture.x64); - break; + BuildStarted(platform, architecture); + switch (platform) + { + case TargetPlatform.Windows: + Build(options, platform, architecture); + break; + case TargetPlatform.XboxOne: + case TargetPlatform.XboxScarlett: + Build(options, platform, TargetArchitecture.x64); + break; + case TargetPlatform.PS4: + case TargetPlatform.PS5: + Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "NvCloth"), root, true, true); + Build(options, platform, TargetArchitecture.x64); + break; + case TargetPlatform.Switch: + Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "NvCloth"), root, true, true); + Build(options, platform, TargetArchitecture.ARM64); + break; + case TargetPlatform.Android: + Build(options, platform, TargetArchitecture.ARM64); + break; + case TargetPlatform.Mac: + Build(options, platform, architecture); + break; + case TargetPlatform.iOS: + Build(options, platform, TargetArchitecture.ARM64); + break; + case TargetPlatform.Linux: + Build(options, platform, architecture); + break; + } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs b/Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs index b982646d5..8f7e08380 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs @@ -45,6 +45,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -55,26 +85,55 @@ namespace Flax.Deps.Dependencies var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "OpenAL"); var noSSL = true; // OpenAL Soft website has broken certs + if (options.Platforms.Contains(TargetPlatform.Windows)) + { + // Get the source + CloneGitRepo(root, "https://github.com/kcat/openal-soft.git"); + GitCheckout(root, "master", "d3875f333fb6abe2f39d82caca329414871ae53b"); // 1.23.1 + } + else + { + // Get the source + var packagePath = Path.Combine(root, $"package-{version}.zip"); + if (!File.Exists(packagePath)) + { + Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL); + using (ZipArchive archive = ZipFile.Open(packagePath, ZipArchiveMode.Read)) + { + if (!Directory.Exists(root)) + archive.ExtractToDirectory(root); + root = Path.Combine(root, archive.Entries.First().FullName); + } + } + /*if (Platform.BuildTargetPlatform == TargetPlatform.Windows) + { + // TODO: Maybe use PowerShell Expand-Archive instead? + var sevenZip = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles), "7-Zip", "7z.exe"); + Utilities.Run(sevenZip, "x package.zip", null, root); + Utilities.Run(sevenZip, "x package", null, root); + } + else + { + Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput); + }*/ + } + foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - var binariesToCopy = new[] + BuildStarted(platform, architecture); + switch (platform) { - "OpenAL32.lib", - "OpenAL32.dll", - }; - - // Get the source - CloneGitRepo(root, "https://github.com/kcat/openal-soft.git"); - GitCheckout(root, "master", "dc7d7054a5b4f3bec1dc23a42fd616a0847af948"); // 1.24.3 - - // Build for Win64 and ARM64 - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + case TargetPlatform.Windows: { + var binariesToCopy = new[] + { + "OpenAL32.lib", + "OpenAL32.dll", + }; + + // Build for Windows var buildDir = Path.Combine(root, "build-" + architecture.ToString()); var solutionPath = Path.Combine(buildDir, "OpenAL.sln"); @@ -83,184 +142,146 @@ namespace Flax.Deps.Dependencies var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in binariesToCopy) Utilities.FileCopy(Path.Combine(buildDir, configuration, file), Path.Combine(depsFolder, Path.GetFileName(file))); - } - + #if false - // Get the binaries - var packagePath = Path.Combine(root, "package.zip"); - if (!File.Exists(packagePath)) - Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-binaries/openal-soft-" + version + "-bin.zip", packagePath, noSSL); - using (ZipArchive archive = ZipFile.Open(packagePath, ZipArchiveMode.Read)) - { - if (!Directory.Exists(root)) - archive.ExtractToDirectory(root); - root = Path.Combine(root, archive.Entries.First().FullName); - } + // Get the binaries + var packagePath = Path.Combine(root, "package.zip"); + if (!File.Exists(packagePath)) + Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-binaries/openal-soft-" + version + "-bin.zip", packagePath, noSSL); + using (ZipArchive archive = ZipFile.Open(packagePath, ZipArchiveMode.Read)) + { + if (!Directory.Exists(root)) + archive.ExtractToDirectory(root); + root = Path.Combine(root, archive.Entries.First().FullName); + } - // Deploy Win64 binaries - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - Utilities.FileCopy(Path.Combine(root, "bin", "Win64", "soft_oal.dll"), Path.Combine(depsFolder, "OpenAL32.dll")); - Utilities.FileCopy(Path.Combine(root, "libs", "Win64", "OpenAL32.lib"), Path.Combine(depsFolder, "OpenAL32.lib")); + // Deploy Win64 binaries + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); + Utilities.FileCopy(Path.Combine(root, "bin", "Win64", "soft_oal.dll"), Path.Combine(depsFolder, "OpenAL32.dll")); + Utilities.FileCopy(Path.Combine(root, "libs", "Win64", "OpenAL32.lib"), Path.Combine(depsFolder, "OpenAL32.lib")); - // Deploy license - Utilities.FileCopy(Path.Combine(root, "COPYING"), Path.Combine(dstIncludePath, "COPYING"), true); + // Deploy license + Utilities.FileCopy(Path.Combine(root, "COPYING"), Path.Combine(dstIncludePath, "COPYING"), true); - // Deploy header files - var files = Directory.GetFiles(Path.Combine(root, "include", "AL")); - foreach (var file in files) - { - Utilities.FileCopy(file, Path.Combine(dstIncludePath, Path.GetFileName(file))); - } + // Deploy header files + var files = Directory.GetFiles(Path.Combine(root, "include", "AL")); + foreach (var file in files) + { + Utilities.FileCopy(file, Path.Combine(dstIncludePath, Path.GetFileName(file))); + } #endif - break; - } - case TargetPlatform.Linux: - { - var binariesToCopy = new[] - { - "libopenal.a", - }; - var envVars = new Dictionary - { - { "CC", "clang-" + Configuration.LinuxClangMinVer }, - { "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer }, - { "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel }, - }; - var config = $"-DALSOFT_REQUIRE_ALSA=ON " + - $"-DALSOFT_REQUIRE_OSS=ON " + - $"-DALSOFT_REQUIRE_PORTAUDIO=ON " + - $"-DALSOFT_REQUIRE_PULSEAUDIO=ON " + - $"-DALSOFT_REQUIRE_JACK=ON " + - $"-DALSOFT_REQUIRE_PIPEWIRE=ON " + - $"-DALSOFT_EMBED_HRTF_DATA=YES " - + cmakeArgs; - - // Get the source - var packagePath = Path.Combine(root, "package.zip"); - File.Delete(packagePath); - Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL); - Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput); - - // Use separate build directory - root = Path.Combine(root, "openal-soft-" + version); - var buildDir = Path.Combine(root, "build"); - SetupDirectory(buildDir, true); - - // Build for Linux - Utilities.Run("cmake", $"-G \"Unix Makefiles\" -DCMAKE_BUILD_TYPE={configuration} -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DLIBTYPE=STATIC {config} ..", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars); - BuildCmake(buildDir, configuration, envVars); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - foreach (var file in binariesToCopy) - Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file)); - break; - } - case TargetPlatform.Android: - { - var binariesToCopy = new[] - { - "libopenal.a", - }; - var envVars = new Dictionary - { - { "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel }, - }; - var config = " -DALSOFT_REQUIRE_OBOE=OFF -DALSOFT_REQUIRE_OPENSL=ON -DALSOFT_EMBED_HRTF_DATA=YES " + cmakeArgs; - - // Get the source - var packagePath = Path.Combine(root, "package.zip"); - File.Delete(packagePath); - Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL); - if (Platform.BuildTargetPlatform == TargetPlatform.Windows) - { - var sevenZip = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles), "7-Zip", "7z.exe"); - Utilities.Run(sevenZip, "x package.zip", null, root); - Utilities.Run(sevenZip, "x package", null, root); + break; } - else + case TargetPlatform.Linux: { - Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput); + var binariesToCopy = new[] + { + "libopenal.a", + }; + var envVars = new Dictionary + { + { "CC", "clang-" + Configuration.LinuxClangMinVer }, + { "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer }, + { "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel }, + }; + var config = $"-DALSOFT_REQUIRE_ALSA=ON " + + $"-DALSOFT_REQUIRE_OSS=ON " + + $"-DALSOFT_REQUIRE_PORTAUDIO=ON " + + $"-DALSOFT_REQUIRE_PULSEAUDIO=ON " + + $"-DALSOFT_REQUIRE_JACK=ON " + + $"-DALSOFT_REQUIRE_PIPEWIRE=ON " + + $"-DALSOFT_EMBED_HRTF_DATA=YES " + + cmakeArgs; + + // Use separate build directory + root = Path.Combine(root, "openal-soft-" + version); + var buildDir = Path.Combine(root, "build"); + SetupDirectory(buildDir, true); + + // Build for Linux + Utilities.Run("cmake", $"-G \"Unix Makefiles\" -DCMAKE_BUILD_TYPE={configuration} -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DLIBTYPE=STATIC {config} ..", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars); + BuildCmake(buildDir, configuration, envVars); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); + foreach (var file in binariesToCopy) + Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file)); + break; } - - // Use separate build directory - root = Path.Combine(root, "openal-soft-" + version); - var buildDir = Path.Combine(root, "build"); - SetupDirectory(buildDir, true); - - // Build - RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars); - BuildCmake(buildDir, envVars); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); - foreach (var file in binariesToCopy) - Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file)); - break; - } - case TargetPlatform.Mac: - { - var binariesToCopy = new[] + case TargetPlatform.Android: { - "libopenal.a", - }; - var envVars = new Dictionary + var binariesToCopy = new[] + { + "libopenal.a", + }; + var envVars = new Dictionary + { + { "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel }, + }; + var config = "-DALSOFT_REQUIRE_OBOE=OFF -DALSOFT_REQUIRE_OPENSL=ON -DALSOFT_EMBED_HRTF_DATA=YES " + cmakeArgs; + + // Use separate build directory + root = Path.Combine(root, "openal-soft-" + version); + var buildDir = Path.Combine(root, "build"); + SetupDirectory(buildDir, true); + + // Build + RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars); + BuildCmake(buildDir, envVars); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); + foreach (var file in binariesToCopy) + Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file)); + break; + } + case TargetPlatform.Mac: { - { "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel }, - }; - var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES " + cmakeArgs; + var binariesToCopy = new[] + { + "libopenal.a", + }; + var envVars = new Dictionary + { + { "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel }, + }; + var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES " + cmakeArgs; - // Get the source - var packagePath = Path.Combine(root, "package.zip"); - File.Delete(packagePath); - Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL); - Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput); + // Use separate build directory + root = Path.Combine(root, "openal-soft-" + version); + var buildDir = Path.Combine(root, "build"); - // Use separate build directory - root = Path.Combine(root, "openal-soft-" + version); - var buildDir = Path.Combine(root, "build"); - - // Build for Mac - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) - { + // Build for Mac SetupDirectory(buildDir, true); RunCmake(buildDir, platform, architecture, ".. -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars); BuildCmake(buildDir, envVars); var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in binariesToCopy) Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file)); + break; } - break; - } - case TargetPlatform.iOS: - { - var binariesToCopy = new[] + case TargetPlatform.iOS: { - "libopenal.a", - }; - var envVars = new Dictionary - { - { "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel }, - }; - var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES " + cmakeArgs; + var binariesToCopy = new[] + { + "libopenal.a", + }; + var envVars = new Dictionary + { + { "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel }, + }; + var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES " + cmakeArgs; - // Get the source - var packagePath = Path.Combine(root, "package.zip"); - if (!File.Exists(packagePath)) - { - Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL); - Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput); + // Use separate build directory + root = Path.Combine(root, "openal-soft-" + version); + var buildDir = Path.Combine(root, "build"); + + // Build for iOS + SetupDirectory(buildDir, true); + RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_SYSTEM_NAME=iOS -DALSOFT_OSX_FRAMEWORK=ON -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars); + BuildCmake(buildDir, envVars); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); + foreach (var file in binariesToCopy) + Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file)); + break; + } } - - // Use separate build directory - root = Path.Combine(root, "openal-soft-" + version); - var buildDir = Path.Combine(root, "build"); - - // Build for iOS - SetupDirectory(buildDir, true); - RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_SYSTEM_NAME=iOS -DALSOFT_OSX_FRAMEWORK=ON -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars); - BuildCmake(buildDir, envVars); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); - foreach (var file in binariesToCopy) - Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file)); - break; - } } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/PhysX.cs b/Source/Tools/Flax.Build/Deps/Dependencies/PhysX.cs index c8c85363a..1aa9dfab2 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/PhysX.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/PhysX.cs @@ -51,6 +51,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + private string root; private string projectGenDir; private string projectGenPath; @@ -374,69 +404,79 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - try + BuildStarted(platform, architecture); + switch (platform) { - Build(options, "vc18win64", platform, architecture); - Build(options, "vc18win-arm64", platform, architecture); - } - catch + case TargetPlatform.Windows: { - Log.Verbose("Failed to generate VS2026 solution for PhysX, fallback to VS2022"); - Build(options, "vc17win64", platform, architecture); - Build(options, "vc17win-arm64", platform, architecture); + if (architecture == TargetArchitecture.x64 || architecture == TargetArchitecture.ARM64) + { + try + { + Build(options, architecture == TargetArchitecture.x64 ? "vc18win64" : "vc18win-arm64", platform, architecture); + } + catch + { + Log.Verbose("Failed to generate VS2026 solution for PhysX, fallback to VS2022"); + Build(options, architecture == TargetArchitecture.x64 ? "vc17win64" : "vc17win-arm64", platform, architecture); + } + } + else + throw new InvalidArchitectureException(architecture); + break; + } + case TargetPlatform.Linux: + { + Build(options, "linux", platform, architecture); + break; + } + case TargetPlatform.PS4: + { + Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "PhysX"), root, true, true); + Build(options, "ps4", platform, TargetArchitecture.x64); + break; + } + case TargetPlatform.PS5: + { + Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "PhysX"), root, true, true); + Build(options, "ps5", platform, TargetArchitecture.x64); + break; + } + case TargetPlatform.XboxScarlett: + case TargetPlatform.XboxOne: + { + Build(options, "vc16win64", platform, TargetArchitecture.x64); + break; + } + case TargetPlatform.Android: + { + Build(options, "android", platform, TargetArchitecture.ARM64); + break; + } + case TargetPlatform.Switch: + { + Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "PhysX"), root, true, true); + Build(options, "switch64", platform, TargetArchitecture.ARM64); + break; + } + case TargetPlatform.Mac: + { + if (architecture == TargetArchitecture.x64) + Build(options, "mac64", platform, architecture); + else if (architecture == TargetArchitecture.ARM64) + Build(options, "mac-arm64", platform, architecture); + else + throw new InvalidArchitectureException(architecture); + break; + } + case TargetPlatform.iOS: + { + Build(options, "ios64", platform, TargetArchitecture.ARM64); + break; + } } - break; - } - case TargetPlatform.Linux: - { - Build(options, "linux", platform, TargetArchitecture.x64); - break; - } - case TargetPlatform.PS4: - { - Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "PhysX"), root, true, true); - Build(options, "ps4", platform, TargetArchitecture.x64); - break; - } - case TargetPlatform.PS5: - { - Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "PhysX"), root, true, true); - Build(options, "ps5", platform, TargetArchitecture.x64); - break; - } - case TargetPlatform.XboxScarlett: - case TargetPlatform.XboxOne: - { - Build(options, "vc16win64", platform, TargetArchitecture.x64); - break; - } - case TargetPlatform.Android: - { - Build(options, "android", platform, TargetArchitecture.ARM64); - break; - } - case TargetPlatform.Switch: - { - Utilities.DirectoryCopy(Path.Combine(GetBinariesFolder(options, platform), "Data", "PhysX"), root, true, true); - Build(options, "switch64", platform, TargetArchitecture.ARM64); - break; - } - case TargetPlatform.Mac: - { - Build(options, "mac64", platform, TargetArchitecture.x64); - Build(options, "mac-arm64", platform, TargetArchitecture.ARM64); - break; - } - case TargetPlatform.iOS: - { - Build(options, "ios64", platform, TargetArchitecture.ARM64); - break; - } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/SDL.cs b/Source/Tools/Flax.Build/Deps/Dependencies/SDL.cs index a5bf13802..aa226218f 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/SDL.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/SDL.cs @@ -43,6 +43,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -94,12 +124,12 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - foreach (var architecture in new TargetArchitecture[] { TargetArchitecture.x64/*, TargetArchitecture.ARM64*/ }) + BuildStarted(platform, architecture); + switch (platform) + { + case TargetPlatform.Windows: { var buildDir = Path.Combine(root, "build-" + architecture.ToString()); @@ -109,7 +139,7 @@ namespace Flax.Deps.Dependencies else binariesToCopy = new[] { "SDL3.dll", "SDL3.lib", }; directoriesToCopy.Add(Path.Combine(buildDir, "include", "SDL3")); - + var solutionPath = Path.Combine(buildDir, "SDL3.sln"); RunCmake(root, platform, architecture, $"-B\"{buildDir}\" -DCMAKE_INSTALL_PREFIX=\"{buildDir}\" -DSDL_SHARED={(!buildStatic ? "ON" : "OFF")} -DSDL_STATIC={(buildStatic ? "ON" : "OFF")} -DCMAKE_POLICY_DEFAULT_CMP0091=NEW -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL " + string.Join(" ", configs)); @@ -120,16 +150,14 @@ namespace Flax.Deps.Dependencies var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in binariesToCopy) Utilities.FileCopy(Path.Combine(buildDir, configuration, file), Path.Combine(depsFolder, file == "SDL3-static.lib" ? "SDL3.lib" : file)); + + break; } - break; - } - case TargetPlatform.Linux: - case TargetPlatform.Mac: - { - foreach (var architecture in new [] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + case TargetPlatform.Linux: + case TargetPlatform.Mac: { var buildDir = Path.Combine(root, "build-" + architecture.ToString()); - + string[] binariesToCopy; if (buildStatic) binariesToCopy = new[] { "libSDL3.a" }; @@ -139,16 +167,16 @@ namespace Flax.Deps.Dependencies int concurrency = Math.Min(Math.Max(1, (int)(Environment.ProcessorCount * Configuration.ConcurrencyProcessorScale)), Configuration.MaxConcurrency); RunCmake(root, platform, architecture, $"-B\"{buildDir}\" -DCMAKE_BUILD_TYPE={configuration} -DCMAKE_INSTALL_PREFIX=\"{buildDir}\" -DSDL_SHARED={(!buildStatic ? "ON" : "OFF")} -DSDL_STATIC={(buildStatic ? "ON" : "OFF")} -DCMAKE_POSITION_INDEPENDENT_CODE=ON " + string.Join(" ", configs)); - BuildCmake(buildDir, configuration, new Dictionary() { {"CMAKE_BUILD_PARALLEL_LEVEL", concurrency.ToString()} }); + BuildCmake(buildDir, configuration, new Dictionary() { { "CMAKE_BUILD_PARALLEL_LEVEL", concurrency.ToString() } }); Utilities.Run("cmake", $"--build . --target install --config {configuration}", null, buildDir, Utilities.RunOptions.DefaultTool); // Copy binaries var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in binariesToCopy) Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file)); + break; + } } - break; - } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/UVAtlas.cs b/Source/Tools/Flax.Build/Deps/Dependencies/UVAtlas.cs index 617b82af0..f0d29dba9 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/UVAtlas.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/UVAtlas.cs @@ -29,6 +29,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -47,23 +77,23 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - // Build for Win64 - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + BuildStarted(platform, architecture); + switch (platform) { + case TargetPlatform.Windows: + { + // Build for Windows Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString(), new Dictionary() { { "RestorePackagesConfig", "true" } }); var depsFolder = GetThirdPartyFolder(options, TargetPlatform.Windows, architecture); foreach (var file in outputFileNames) { Utilities.FileCopy(Path.Combine(binFolder, architecture.ToString(), "Release", file), Path.Combine(depsFolder, file)); } + break; + } } - break; - } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/Wayland.cs b/Source/Tools/Flax.Build/Deps/Dependencies/Wayland.cs index ded2c7d6e..b691f5c82 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/Wayland.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/Wayland.cs @@ -29,6 +29,24 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -38,7 +56,7 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); + BuildStarted(platform, TargetArchitecture.AnyCPU); switch (platform) { case TargetPlatform.Linux: diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/astc.cs b/Source/Tools/Flax.Build/Deps/Dependencies/astc.cs index d5886810d..40ae9d1e0 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/astc.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/astc.cs @@ -34,6 +34,30 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -45,12 +69,12 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - - foreach (var architecture in new []{ TargetArchitecture.x64, TargetArchitecture.ARM64 }) + BuildStarted(platform, architecture); + switch (platform) + { + case TargetPlatform.Windows: { string buildDir = Path.Combine(root, "build-" + architecture.ToString()); var isa = architecture == TargetArchitecture.ARM64 ? "-DASTCENC_ISA_NEON=ON" : "-DASTCENC_ISA_SSE2=ON"; @@ -62,8 +86,7 @@ namespace Flax.Deps.Dependencies Utilities.FileCopy(Path.Combine(buildDir, "Source/Release", lib), Path.Combine(depsFolder, "astcenc.lib")); } break; - case TargetPlatform.Mac: - foreach (var architecture in new []{ TargetArchitecture.x64, TargetArchitecture.ARM64 }) + case TargetPlatform.Mac: { string buildDir = Path.Combine(root, "build-" + architecture.ToString()); var isa = architecture == TargetArchitecture.ARM64 ? "-DASTCENC_ISA_NEON=ON" : "-DASTCENC_ISA_SSE2=ON"; @@ -75,6 +98,7 @@ namespace Flax.Deps.Dependencies Utilities.FileCopy(Path.Combine(buildDir, "Source", lib), Path.Combine(depsFolder, "libastcenc.a")); } break; + } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/curl.cs b/Source/Tools/Flax.Build/Deps/Dependencies/curl.cs index a474b9566..dbb27133b 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/curl.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/curl.cs @@ -41,6 +41,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -69,14 +99,14 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - // Build for Win64 and ARM64 - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + BuildStarted(platform, architecture); + switch (platform) { + case TargetPlatform.Windows: + { + // Build for Windows var buildDir = Path.Combine(root, "build-" + architecture.ToString()); var solutionPath = Path.Combine(buildDir, "CURL.sln"); @@ -85,56 +115,54 @@ namespace Flax.Deps.Dependencies var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in binariesToCopyWin) Utilities.FileCopy(Path.Combine(buildDir, "lib", configuration, file), Path.Combine(depsFolder, Path.GetFileName(file))); + break; } - break; - } - case TargetPlatform.Linux: - { - // Build for Linux - var settings = new[] + case TargetPlatform.Linux: { - "--without-librtmp", - "--without-ssl", - "--with-gnutls", - "--disable-ipv6", - "--disable-manual", - "--disable-verbose", - "--disable-shared", - "--enable-static", - "-disable-ldap --disable-sspi --disable-ftp --disable-file --disable-dict --disable-telnet --disable-tftp --disable-rtsp --disable-pop3 --disable-imap --disable-smtp --disable-gopher --disable-smb", - }; - var envVars = new Dictionary - { - { "CC", "clang-" + Configuration.LinuxClangMinVer }, - { "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer }, - }; - var buildDir = Path.Combine(root, "build"); - SetupDirectory(buildDir, true); - Utilities.Run("chmod", "+x configure", null, root, Utilities.RunOptions.ThrowExceptionOnError); - Utilities.Run(Path.Combine(root, "configure"), string.Join(" ", settings) + " --prefix=\"" + buildDir + "\"", null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars); - Utilities.Run("make", null, null, root, Utilities.RunOptions.ThrowExceptionOnError); - Utilities.Run("make", "install", null, root, Utilities.RunOptions.ThrowExceptionOnError); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - var filename = "libcurl.a"; - Utilities.FileCopy(Path.Combine(buildDir, "lib", filename), Path.Combine(depsFolder, filename)); - break; - } - case TargetPlatform.Mac: - { - // Build for Mac - var settings = new[] - { - "--with-secure-transport", - "--without-librtmp", - "--disable-ipv6", - "--disable-manual", - "--disable-verbose", - "--disable-shared", - "--enable-static", - "-disable-ldap --disable-sspi --disable-ftp --disable-file --disable-dict --disable-telnet --disable-tftp --disable-rtsp --disable-pop3 --disable-imap --disable-smtp --disable-gopher --disable-smb", - }; - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + // Build for Linux + var settings = new[] + { + "--without-librtmp", + "--without-ssl", + "--with-gnutls", + "--disable-ipv6", + "--disable-manual", + "--disable-verbose", + "--disable-shared", + "--enable-static", + "-disable-ldap --disable-sspi --disable-ftp --disable-file --disable-dict --disable-telnet --disable-tftp --disable-rtsp --disable-pop3 --disable-imap --disable-smtp --disable-gopher --disable-smb", + }; + var envVars = new Dictionary + { + { "CC", "clang-" + Configuration.LinuxClangMinVer }, + { "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer }, + }; + var buildDir = Path.Combine(root, "build"); + SetupDirectory(buildDir, true); + Utilities.Run("chmod", "+x configure", null, root, Utilities.RunOptions.ThrowExceptionOnError); + Utilities.Run(Path.Combine(root, "configure"), string.Join(" ", settings) + " --prefix=\"" + buildDir + "\"", null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars); + Utilities.Run("make", null, null, root, Utilities.RunOptions.ThrowExceptionOnError); + Utilities.Run("make", "install", null, root, Utilities.RunOptions.ThrowExceptionOnError); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); + var filename = "libcurl.a"; + Utilities.FileCopy(Path.Combine(buildDir, "lib", filename), Path.Combine(depsFolder, filename)); + break; + } + case TargetPlatform.Mac: { + // Build for Mac + var settings = new[] + { + "--with-secure-transport", + "--without-librtmp", + "--disable-ipv6", + "--disable-manual", + "--disable-verbose", + "--disable-shared", + "--enable-static", + "-disable-ldap --disable-sspi --disable-ftp --disable-file --disable-dict --disable-telnet --disable-tftp --disable-rtsp --disable-pop3 --disable-imap --disable-smtp --disable-gopher --disable-smb", + }; + var arch = GetAppleArchName(architecture); var archName = arch + "-apple-darwin19"; if (architecture == TargetArchitecture.ARM64) @@ -161,9 +189,9 @@ namespace Flax.Deps.Dependencies var depsFolder = GetThirdPartyFolder(options, platform, architecture); var filename = "libcurl.a"; Utilities.FileCopy(Path.Combine(buildDir, "lib", filename), Path.Combine(depsFolder, filename)); + break; + } } - break; - } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/dbghelp.cs b/Source/Tools/Flax.Build/Deps/Dependencies/dbghelp.cs index 7017560fb..34fac56e0 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/dbghelp.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/dbghelp.cs @@ -30,27 +30,45 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - var sdk = WindowsPlatformBase.GetSDKs().Last(); - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + BuildStarted(platform, architecture); + switch (platform) { + case TargetPlatform.Windows: + { + var sdk = WindowsPlatformBase.GetSDKs().Last(); var depsFolder = GetThirdPartyFolder(options, platform, architecture); var libLocation = @$"{sdk.Value}Debuggers\lib\{architecture}\dbghelp.lib"; var dllLocation = @$"{sdk.Value}Debuggers\{architecture}\dbghelp.dll"; Utilities.FileCopy(libLocation, Path.Combine(depsFolder, Path.GetFileName(libLocation))); Utilities.FileCopy(dllLocation, Path.Combine(depsFolder, Path.GetFileName(dllLocation))); + break; + } } - break; - } } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/freetype.cs b/Source/Tools/Flax.Build/Deps/Dependencies/freetype.cs index e28a0984b..f53362782 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/freetype.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/freetype.cs @@ -49,6 +49,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -94,168 +124,164 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - // Patch the RuntimeLibrary value - File.WriteAllText(vcxprojPath, vcxprojContents); - - // Build for Windows - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + BuildStarted(platform, architecture); + switch (platform) { + case TargetPlatform.Windows: + { + // Patch the RuntimeLibrary value + File.WriteAllText(vcxprojPath, vcxprojContents); + + // Build for Windows Deploy.VCEnvironment.BuildSolution(vsSolutionPath, configurationMsvc, architecture.ToString(), msvcProps); var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var filename in binariesToCopyMsvc) Utilities.FileCopy(Path.Combine(root, "objs", architecture.ToString(), configurationMsvc, filename), Path.Combine(depsFolder, filename)); + break; } - break; - } - case TargetPlatform.Linux: - { - var envVars = new Dictionary + case TargetPlatform.Linux: { - { "CC", "clang-" + Configuration.LinuxClangMinVer }, - { "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer } - }; + var envVars = new Dictionary + { + { "CC", "clang-" + Configuration.LinuxClangMinVer }, + { "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer } + }; - // Fix scripts - Utilities.Run("sed", "-i -e \'s/\r$//\' autogen.sh", null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars); - Utilities.Run("sed", "-i -e \'s/\r$//\' configure", null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars); - Utilities.Run("chmod", "+x autogen.sh", null, root, Utilities.RunOptions.ThrowExceptionOnError); - Utilities.Run("chmod", "+x configure", null, root, Utilities.RunOptions.ThrowExceptionOnError); + // Fix scripts + Utilities.Run("sed", "-i -e \'s/\r$//\' autogen.sh", null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars); + Utilities.Run("sed", "-i -e \'s/\r$//\' configure", null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars); + Utilities.Run("chmod", "+x autogen.sh", null, root, Utilities.RunOptions.ThrowExceptionOnError); + Utilities.Run("chmod", "+x configure", null, root, Utilities.RunOptions.ThrowExceptionOnError); - Utilities.Run(Path.Combine(root, "autogen.sh"), null, null, root, Utilities.RunOptions.Default, envVars); + Utilities.Run(Path.Combine(root, "autogen.sh"), null, null, root, Utilities.RunOptions.Default, envVars); - // Disable using libpng even if it's found on the system - var cmakeFile = Path.Combine(root, "CMakeLists.txt"); - File.WriteAllText(cmakeFile, - File.ReadAllText(cmakeFile) - .Replace("find_package(PNG)", "") - .Replace("find_package(ZLIB)", "") - .Replace("find_package(BZip2)", "") - ); + // Disable using libpng even if it's found on the system + var cmakeFile = Path.Combine(root, "CMakeLists.txt"); + File.WriteAllText(cmakeFile, + File.ReadAllText(cmakeFile) + .Replace("find_package(PNG)", "") + .Replace("find_package(ZLIB)", "") + .Replace("find_package(BZip2)", "") + ); - // Build for Linux - SetupDirectory(buildDir, true); - var toolchain = UnixToolchain.GetToolchainName(platform, TargetArchitecture.x64); - Utilities.Run("cmake", string.Format("-G \"Unix Makefiles\" -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER_TARGET={0} ..", toolchain), null, buildDir, Utilities.RunOptions.ThrowExceptionOnError, envVars); - Utilities.Run("cmake", "--build .", null, buildDir, Utilities.RunOptions.ThrowExceptionOnError, envVars); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName)); - - break; - } - case TargetPlatform.PS4: - { - // Get the build data files - Utilities.DirectoryCopy( - Path.Combine(GetBinariesFolder(options, platform), "Data", "freetype"), - Path.Combine(root, "builds", "PS4"), false, true); - - // Build for PS4 - var solutionPath = Path.Combine(root, "builds", "PS4", "freetype.sln"); - Deploy.VCEnvironment.BuildSolution(solutionPath, "Release", "ORBIS"); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - Utilities.FileCopy(Path.Combine(root, "lib", "PS4", libraryFileName), Path.Combine(depsFolder, libraryFileName)); - - break; - } - case TargetPlatform.PS5: - { - // Get the build data files - Utilities.DirectoryCopy( - Path.Combine(GetBinariesFolder(options, platform), "Data", "freetype"), - Path.Combine(root, "builds", "PS5"), false, true); - Utilities.ReplaceInFile(Path.Combine(root, "include\\freetype\\config\\ftstdlib.h"), "#define ft_getenv getenv", "char* ft_getenv(const char* n);"); - - // Build for PS5 - var solutionPath = Path.Combine(root, "builds", "PS5", "freetype.sln"); - Deploy.VCEnvironment.BuildSolution(solutionPath, "Release", "PROSPERO"); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - Utilities.FileCopy(Path.Combine(root, "lib", "PS5", libraryFileName), Path.Combine(depsFolder, libraryFileName)); - - break; - } - case TargetPlatform.XboxOne: - { - // Build for Xbox One x64 - Deploy.VCEnvironment.BuildSolution(vsSolutionPath, configurationMsvc, "x64", msvcProps); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - foreach (var filename in binariesToCopyMsvc) - Utilities.FileCopy(Path.Combine(root, "objs", "x64", configurationMsvc, filename), Path.Combine(depsFolder, filename)); - - break; - } - case TargetPlatform.XboxScarlett: - { - // Build for Xbox Scarlett - Deploy.VCEnvironment.BuildSolution(vsSolutionPath, configurationMsvc, "x64", msvcProps); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - foreach (var filename in binariesToCopyMsvc) - Utilities.FileCopy(Path.Combine(root, "objs", "x64", configurationMsvc, filename), Path.Combine(depsFolder, filename)); - - break; - } - case TargetPlatform.Android: - { - // Disable using libpng even if it's found on the system - var cmakeFile = Path.Combine(root, "CMakeLists.txt"); - File.WriteAllText(cmakeFile, - File.ReadAllText(cmakeFile) - .Replace("find_package(PNG)", "") - .Replace("find_package(ZLIB)", "") - .Replace("find_package(BZip2)", "") - ); - - // Build for Android - SetupDirectory(buildDir, true); - RunCmake(buildDir, TargetPlatform.Android, TargetArchitecture.ARM64, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF -DCMAKE_BUILD_TYPE=Release"); - BuildCmake(buildDir); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); - Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName)); - break; - } - case TargetPlatform.Switch: - { - // Build for Switch - SetupDirectory(buildDir, true); - RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=Release"); - BuildCmake(buildDir); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); - Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName)); - break; - } - case TargetPlatform.Mac: - { - // Build for Mac - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + // Build for Linux + SetupDirectory(buildDir, true); + var toolchain = UnixToolchain.GetToolchainName(platform, architecture); + Utilities.Run("cmake", string.Format("-G \"Unix Makefiles\" -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER_TARGET={0} ..", toolchain), null, buildDir, Utilities.RunOptions.ThrowExceptionOnError, envVars); + Utilities.Run("cmake", "--build .", null, buildDir, Utilities.RunOptions.ThrowExceptionOnError, envVars); + var depsFolder = GetThirdPartyFolder(options, platform, architecture); + Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName)); + break; + } + case TargetPlatform.PS4: { + // Get the build data files + Utilities.DirectoryCopy( + Path.Combine(GetBinariesFolder(options, platform), "Data", "freetype"), + Path.Combine(root, "builds", "PS4"), false, true); + + // Build for PS4 + var solutionPath = Path.Combine(root, "builds", "PS4", "freetype.sln"); + Deploy.VCEnvironment.BuildSolution(solutionPath, "Release", "ORBIS"); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); + Utilities.FileCopy(Path.Combine(root, "lib", "PS4", libraryFileName), Path.Combine(depsFolder, libraryFileName)); + + break; + } + case TargetPlatform.PS5: + { + // Get the build data files + Utilities.DirectoryCopy( + Path.Combine(GetBinariesFolder(options, platform), "Data", "freetype"), + Path.Combine(root, "builds", "PS5"), false, true); + Utilities.ReplaceInFile(Path.Combine(root, "include\\freetype\\config\\ftstdlib.h"), "#define ft_getenv getenv", "char* ft_getenv(const char* n);"); + + // Build for PS5 + var solutionPath = Path.Combine(root, "builds", "PS5", "freetype.sln"); + Deploy.VCEnvironment.BuildSolution(solutionPath, "Release", "PROSPERO"); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); + Utilities.FileCopy(Path.Combine(root, "lib", "PS5", libraryFileName), Path.Combine(depsFolder, libraryFileName)); + + break; + } + case TargetPlatform.XboxOne: + { + // Build for Xbox One x64 + Deploy.VCEnvironment.BuildSolution(vsSolutionPath, configurationMsvc, "x64", msvcProps); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); + foreach (var filename in binariesToCopyMsvc) + Utilities.FileCopy(Path.Combine(root, "objs", "x64", configurationMsvc, filename), Path.Combine(depsFolder, filename)); + + break; + } + case TargetPlatform.XboxScarlett: + { + // Build for Xbox Scarlett + Deploy.VCEnvironment.BuildSolution(vsSolutionPath, configurationMsvc, "x64", msvcProps); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); + foreach (var filename in binariesToCopyMsvc) + Utilities.FileCopy(Path.Combine(root, "objs", "x64", configurationMsvc, filename), Path.Combine(depsFolder, filename)); + + break; + } + case TargetPlatform.Android: + { + // Disable using libpng even if it's found on the system + var cmakeFile = Path.Combine(root, "CMakeLists.txt"); + File.WriteAllText(cmakeFile, + File.ReadAllText(cmakeFile) + .Replace("find_package(PNG)", "") + .Replace("find_package(ZLIB)", "") + .Replace("find_package(BZip2)", "") + ); + + // Build for Android + SetupDirectory(buildDir, true); + RunCmake(buildDir, TargetPlatform.Android, TargetArchitecture.ARM64, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF -DCMAKE_BUILD_TYPE=Release"); + BuildCmake(buildDir); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); + Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName)); + break; + } + case TargetPlatform.Switch: + { + // Build for Switch + SetupDirectory(buildDir, true); + RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=Release"); + BuildCmake(buildDir); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); + Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName)); + break; + } + case TargetPlatform.Mac: + { + // Build for Mac SetupDirectory(buildDir, true); RunCmake(buildDir, platform, architecture, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=Release"); BuildCmake(buildDir); var depsFolder = GetThirdPartyFolder(options, platform, architecture); Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName)); + break; } - break; - } - case TargetPlatform.iOS: - { - // Fix archive creation issue due to missing ar tool - Utilities.ReplaceInFile(Path.Combine(root, "builds/cmake/iOS.cmake"), "set(CMAKE_SYSTEM_NAME Darwin)", "set(CMAKE_SYSTEM_NAME Darwin)\nset(CMAKE_AR ar CACHE FILEPATH \"\" FORCE)"); + case TargetPlatform.iOS: + { + // Fix archive creation issue due to missing ar tool + Utilities.ReplaceInFile(Path.Combine(root, "builds/cmake/iOS.cmake"), "set(CMAKE_SYSTEM_NAME Darwin)", "set(CMAKE_SYSTEM_NAME Darwin)\nset(CMAKE_AR ar CACHE FILEPATH \"\" FORCE)"); - // Fix freetype toolchain rejecting min iPhone version - Utilities.ReplaceInFile(Path.Combine(root, "builds/cmake/iOS.cmake"), "set(CMAKE_OSX_DEPLOYMENT_TARGET \"\"", "set(CMAKE_OSX_DEPLOYMENT_TARGET \"${CMAKE_OSX_DEPLOYMENT_TARGET}\""); + // Fix freetype toolchain rejecting min iPhone version + Utilities.ReplaceInFile(Path.Combine(root, "builds/cmake/iOS.cmake"), "set(CMAKE_OSX_DEPLOYMENT_TARGET \"\"", "set(CMAKE_OSX_DEPLOYMENT_TARGET \"${CMAKE_OSX_DEPLOYMENT_TARGET}\""); - // Build for iOS - SetupDirectory(buildDir, true); - RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DIOS_PLATFORM=OS -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_BUILD_TYPE=Release -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF"); - BuildCmake(buildDir); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); - Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName)); - break; - } + // Build for iOS + SetupDirectory(buildDir, true); + RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DIOS_PLATFORM=OS -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_BUILD_TYPE=Release -DFT_WITH_BZIP2=OFF -DFT_WITH_ZLIB=OFF -DFT_WITH_PNG=OFF"); + BuildCmake(buildDir); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); + Utilities.FileCopy(Path.Combine(buildDir, libraryFileName), Path.Combine(depsFolder, libraryFileName)); + break; + } + } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/glslang.cs b/Source/Tools/Flax.Build/Deps/Dependencies/glslang.cs index a876083f8..e5f5e4dfe 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/glslang.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/glslang.cs @@ -38,13 +38,43 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { var root = options.IntermediateFolder; var installDir = Path.Combine(root, "install"); var configuration = "Release"; - var cmakeArgs = string.Format("-DCMAKE_INSTALL_PREFIX=\"{0}\" -DCMAKE_BUILD_TYPE={1} -DENABLE_RTTI=ON -DENABLE_CTEST=OFF -DENABLE_HLSL=ON -DENABLE_SPVREMAPPER=ON -DENABLE_GLSLANG_BINARIES=OFF", installDir, configuration); + var cmakeArgs = $"-DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_INSTALL_PREFIX=\"{installDir}\" -DCMAKE_BUILD_TYPE={configuration} -DENABLE_RTTI=ON -DENABLE_CTEST=OFF -DENABLE_HLSL=ON -DENABLE_SPVREMAPPER=ON -DENABLE_GLSLANG_BINARIES=OFF"; var libsRoot = Path.Combine(installDir, "lib"); // Get the source @@ -56,93 +86,88 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - var outputFiles = new[] - { - Path.Combine(libsRoot, "GenericCodeGen.lib"), - Path.Combine(libsRoot, "MachineIndependent.lib"), - Path.Combine(libsRoot, "HLSL.lib"), - Path.Combine(libsRoot, "OSDependent.lib"), - Path.Combine(libsRoot, "OGLCompiler.lib"), - Path.Combine(libsRoot, "SPIRV-Tools-opt.lib"), - Path.Combine(libsRoot, "SPIRV-Tools.lib"), - Path.Combine(libsRoot, "SPIRV.lib"), - Path.Combine(libsRoot, "glslang.lib"), - }; + BuildStarted(platform, architecture); - // Build for Windows - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) + var buildDir = Path.Combine(root, "build-" + architecture.ToString()); + switch (platform) { - var buildDir = Path.Combine(root, "build-" + architecture.ToString()); + case TargetPlatform.Windows: + { + var outputFiles = new[] + { + Path.Combine(libsRoot, "GenericCodeGen.lib"), + Path.Combine(libsRoot, "MachineIndependent.lib"), + Path.Combine(libsRoot, "HLSL.lib"), + Path.Combine(libsRoot, "OSDependent.lib"), + Path.Combine(libsRoot, "OGLCompiler.lib"), + Path.Combine(libsRoot, "SPIRV-Tools-opt.lib"), + Path.Combine(libsRoot, "SPIRV-Tools.lib"), + Path.Combine(libsRoot, "SPIRV.lib"), + Path.Combine(libsRoot, "glslang.lib"), + }; + + // Build for Windows var solutionPath = Path.Combine(buildDir, "glslang.sln"); - SetupDirectory(buildDir, false); - RunCmake(root, platform, architecture, cmakeArgs + $" -B\"{buildDir}\""); - Utilities.Run("cmake", string.Format("--build . --config {0} --target install", configuration), null, buildDir, Utilities.RunOptions.ConsoleLogOutput); + RunCmake(root, platform, architecture, $"-B\"{buildDir}\" " + cmakeArgs); Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString()); + Utilities.Run("cmake", $"--build \"{buildDir}\" --config {configuration} --target install", null, buildDir, Utilities.RunOptions.ConsoleLogOutput); var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in outputFiles) { Utilities.FileCopy(file, Path.Combine(depsFolder, Path.GetFileName(file))); } + break; } - break; - } - case TargetPlatform.Linux: - { - var outputFiles = new[] + case TargetPlatform.Linux: { - Path.Combine(libsRoot, "libGenericCodeGen.a"), - Path.Combine(libsRoot, "libMachineIndependent.a"), - Path.Combine(libsRoot, "libHLSL.a"), - Path.Combine(libsRoot, "libOSDependent.a"), - Path.Combine(libsRoot, "libOGLCompiler.a"), - Path.Combine(libsRoot, "libSPIRV-Tools-opt.a"), - Path.Combine(libsRoot, "libSPIRV-Tools.a"), - Path.Combine(libsRoot, "libSPIRV.a"), - Path.Combine(libsRoot, "libglslang.a"), - }; - var buildDir = root; + var outputFiles = new[] + { + Path.Combine(libsRoot, "libGenericCodeGen.a"), + Path.Combine(libsRoot, "libMachineIndependent.a"), + Path.Combine(libsRoot, "libHLSL.a"), + Path.Combine(libsRoot, "libOSDependent.a"), + Path.Combine(libsRoot, "libOGLCompiler.a"), + Path.Combine(libsRoot, "libSPIRV-Tools-opt.a"), + Path.Combine(libsRoot, "libSPIRV-Tools.a"), + Path.Combine(libsRoot, "libSPIRV.a"), + Path.Combine(libsRoot, "libglslang.a"), + }; - // Build for Linux - RunCmake(root, platform, TargetArchitecture.x64, cmakeArgs); - Utilities.Run("cmake", string.Format("--build . --config {0} --target install", configuration), null, buildDir, Utilities.RunOptions.ConsoleLogOutput); - Utilities.Run("make", null, null, root, Utilities.RunOptions.ConsoleLogOutput); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - foreach (var file in outputFiles) - { - var dst = Path.Combine(depsFolder, Path.GetFileName(file)); - Utilities.FileCopy(file, dst); - //Utilities.Run("strip", string.Format("-s \"{0}\"", dst), null, null, Utilities.RunOptions.ConsoleLogOutput); + // Build for Linux + RunCmake(root, platform, architecture, $"-B\"{buildDir}\" " + cmakeArgs); + Utilities.Run("make", null, null, buildDir, Utilities.RunOptions.ConsoleLogOutput); + Utilities.Run("cmake", $"--build \"{buildDir}\" --config {configuration} --target install", null, buildDir, Utilities.RunOptions.ConsoleLogOutput); + var depsFolder = GetThirdPartyFolder(options, platform, architecture); + foreach (var file in outputFiles) + { + var dst = Path.Combine(depsFolder, Path.GetFileName(file)); + Utilities.FileCopy(file, dst); + //Utilities.Run("strip", string.Format("-s \"{0}\"", dst), null, null, Utilities.RunOptions.ConsoleLogOutput); + } + break; } - break; - } - case TargetPlatform.Mac: - { - var outputFiles = new[] + case TargetPlatform.Mac: { - Path.Combine(libsRoot, "libGenericCodeGen.a"), - Path.Combine(libsRoot, "libMachineIndependent.a"), - Path.Combine(libsRoot, "libHLSL.a"), - Path.Combine(libsRoot, "libOSDependent.a"), - Path.Combine(libsRoot, "libOGLCompiler.a"), - Path.Combine(libsRoot, "libSPIRV-Tools-opt.a"), - Path.Combine(libsRoot, "libSPIRV-Tools.a"), - Path.Combine(libsRoot, "libSPIRV.a"), - Path.Combine(libsRoot, "libglslang.a"), - }; - var buildDir = root; + var outputFiles = new[] + { + Path.Combine(libsRoot, "libGenericCodeGen.a"), + Path.Combine(libsRoot, "libMachineIndependent.a"), + Path.Combine(libsRoot, "libHLSL.a"), + Path.Combine(libsRoot, "libOSDependent.a"), + Path.Combine(libsRoot, "libOGLCompiler.a"), + Path.Combine(libsRoot, "libSPIRV-Tools-opt.a"), + Path.Combine(libsRoot, "libSPIRV-Tools.a"), + Path.Combine(libsRoot, "libSPIRV.a"), + Path.Combine(libsRoot, "libglslang.a"), + }; - // Build for Mac - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) - { - RunCmake(root, platform, architecture, cmakeArgs); - Utilities.Run("cmake", string.Format("--build . --config {0} --target install", configuration), null, buildDir, Utilities.RunOptions.ConsoleLogOutput); - Utilities.Run("make", null, null, root, Utilities.RunOptions.ConsoleLogOutput); + // Build for Mac + RunCmake(root, platform, architecture, $"-B\"{buildDir}\" " + cmakeArgs); + Utilities.Run("make", null, null, buildDir, Utilities.RunOptions.ConsoleLogOutput); + Utilities.Run("cmake", $"--build \"{buildDir}\" --config {configuration} --target install", null, buildDir, Utilities.RunOptions.ConsoleLogOutput); var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in outputFiles) { @@ -150,9 +175,9 @@ namespace Flax.Deps.Dependencies Utilities.FileCopy(file, dst); Utilities.Run("strip", string.Format("\"{0}\"", dst), null, null, Utilities.RunOptions.ConsoleLogOutput); } + break; + } } - break; - } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/libportal.cs b/Source/Tools/Flax.Build/Deps/Dependencies/libportal.cs index 7ccd6e242..358fc5785 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/libportal.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/libportal.cs @@ -29,6 +29,24 @@ class libportal : Dependency } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -56,12 +74,12 @@ class libportal : Dependency foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Linux: - { - foreach (var architecture in new TargetArchitecture[] { TargetArchitecture.x64 /*, TargetArchitecture.ARM64*/ }) + BuildStarted(platform, architecture); + switch (platform) + { + case TargetPlatform.Linux: { var buildDir = $"build_{architecture}"; Utilities.Run("meson", $"{buildDir} {string.Join(" ", configs)}", null, root, Utilities.RunOptions.DefaultTool); @@ -71,19 +89,19 @@ class libportal : Dependency Utilities.FileCopy(Path.Combine(root, buildDir, "libportal", "libportal.a"), Path.Combine(depsFolder, "libportal.a")); Utilities.FileCopy(Path.Combine(root, buildDir, "libportal", "portal-enums.h"), Path.Combine(includePath, "portal-enums.h")); Utilities.FileCopy(Path.Combine(root, buildDir, "libportal", "portal-enums.c"), Path.Combine(dstPath, "portal-enums.c")); + + Utilities.FileCopy(Path.Combine(root, "COPYING"), Path.Combine(dstPath, "LICENSE.txt")); + + if (!Directory.Exists(includePath)) + Directory.CreateDirectory(includePath); + if (!Directory.Exists(Path.Combine(includePath, "libportal"))) + Directory.CreateDirectory(Path.Combine(includePath, "libportal")); + + foreach (var file in Directory.GetFiles(Path.Combine(root, "libportal"), "*.h")) + Utilities.FileCopy(file, Path.Combine(includePath, "libportal", Path.GetFileName(file))); + break; + } } - - Utilities.FileCopy(Path.Combine(root, "COPYING"), Path.Combine(dstPath, "LICENSE.txt")); - - if (!Directory.Exists(includePath)) - Directory.CreateDirectory(includePath); - if (!Directory.Exists(Path.Combine(includePath, "libportal"))) - Directory.CreateDirectory(Path.Combine(includePath, "libportal")); - - foreach (var file in Directory.GetFiles(Path.Combine(root, "libportal"), "*.h")) - Utilities.FileCopy(file, Path.Combine(includePath, "libportal", Path.GetFileName(file))); - break; - } } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/mono.cs b/Source/Tools/Flax.Build/Deps/Dependencies/mono.cs index 57d2f74fe..ad402d3d4 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/mono.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/mono.cs @@ -53,6 +53,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + private string root; private string monoPropsPath; private string monoPreprocesorDefines; diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/nethost.cs b/Source/Tools/Flax.Build/Deps/Dependencies/nethost.cs index 11ab39f8d..a89ad588d 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/nethost.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/nethost.cs @@ -43,6 +43,39 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + + /// + public override bool BuildByDefault => false; + private string root; private bool cleanArtifacts; @@ -331,24 +364,27 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - var platformData = Path.Combine(GetBinariesFolder(options, platform), "Data", "nethost"); - if (Directory.Exists(platformData)) - Utilities.DirectoryCopy(platformData, root, true, true); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.PS4: - case TargetPlatform.PS5: - case TargetPlatform.XboxOne: - case TargetPlatform.XboxScarlett: - Build(options, platform, TargetArchitecture.x64); + BuildStarted(platform, architecture); + var platformData = Path.Combine(GetBinariesFolder(options, platform), "Data", "nethost"); + if (Directory.Exists(platformData)) + Utilities.DirectoryCopy(platformData, root, true, true); + switch (platform) + { + case TargetPlatform.PS4: + case TargetPlatform.PS5: + case TargetPlatform.XboxOne: + case TargetPlatform.XboxScarlett: + Build(options, platform, TargetArchitecture.x64); break; - case TargetPlatform.Android: - Build(options, platform, TargetArchitecture.ARM64); + case TargetPlatform.Android: + Build(options, platform, TargetArchitecture.ARM64); break; - case TargetPlatform.Switch: - Build(options, platform, TargetArchitecture.ARM64); + case TargetPlatform.Switch: + Build(options, platform, TargetArchitecture.ARM64); break; + } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/nvapi.cs b/Source/Tools/Flax.Build/Deps/Dependencies/nvapi.cs index d1d94b4c1..6f18a9190 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/nvapi.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/nvapi.cs @@ -18,6 +18,23 @@ namespace Flax.Deps.Dependencies get => new[] { TargetPlatform.Windows }; } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64 + }; + default: return new TargetArchitecture[0]; + } + } + } + /// public override void Build(BuildOptions options) { @@ -30,7 +47,7 @@ namespace Flax.Deps.Dependencies // Copy files foreach (var platform in options.Platforms) { - BuildStarted(platform); + BuildStarted(platform, TargetArchitecture.x64); var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); Utilities.FileCopy(Path.Combine(root, "amd64/nvapi64.lib"), Path.Combine(depsFolder, "nvapi64.lib")); } diff --git a/Source/Tools/Flax.Build/Deps/Dependencies/vorbis.cs b/Source/Tools/Flax.Build/Deps/Dependencies/vorbis.cs index 7ad3c9099..b6f81c309 100644 --- a/Source/Tools/Flax.Build/Deps/Dependencies/vorbis.cs +++ b/Source/Tools/Flax.Build/Deps/Dependencies/vorbis.cs @@ -49,6 +49,36 @@ namespace Flax.Deps.Dependencies } } + /// + public override TargetArchitecture[] Architectures + { + get + { + switch (BuildPlatform) + { + case TargetPlatform.Windows: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + case TargetPlatform.Linux: + return new[] + { + TargetArchitecture.x64, + //TargetArchitecture.ARM64, + }; + case TargetPlatform.Mac: + return new[] + { + TargetArchitecture.x64, + TargetArchitecture.ARM64, + }; + default: return new TargetArchitecture[0]; + } + } + } + private struct Binary { public string Filename; @@ -337,31 +367,32 @@ namespace Flax.Deps.Dependencies foreach (var platform in options.Platforms) { - BuildStarted(platform); - switch (platform) + foreach (var architecture in options.Architectures) { - case TargetPlatform.Windows: - { - BuildCmake(options, TargetPlatform.Windows, TargetArchitecture.x64); - BuildCmake(options, TargetPlatform.Windows, TargetArchitecture.ARM64); - break; - } - case TargetPlatform.UWP: - { - BuildMsbuild(options, TargetPlatform.UWP, TargetArchitecture.x64); - break; - } - case TargetPlatform.XboxOne: - { - BuildMsbuild(options, TargetPlatform.XboxOne, TargetArchitecture.x64); - break; - } - case TargetPlatform.Linux: - { - // Note: assumes the libogg-dev package is pre-installed on the system + BuildStarted(platform, architecture); + switch (platform) + { + case TargetPlatform.Windows: + { + BuildCmake(options, TargetPlatform.Windows, architecture); + break; + } + case TargetPlatform.UWP: + { + BuildMsbuild(options, TargetPlatform.UWP, architecture); + break; + } + case TargetPlatform.XboxOne: + { + BuildMsbuild(options, TargetPlatform.XboxOne, architecture); + break; + } + case TargetPlatform.Linux: + { + // Note: assumes the libogg-dev package is pre-installed on the system - // Get the source - CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git"); + // Get the source + CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git"); var envVars = new Dictionary { @@ -370,62 +401,62 @@ namespace Flax.Deps.Dependencies }; var buildDir = Path.Combine(root, "build"); - Utilities.Run(Path.Combine(root, "autogen.sh"), null, null, root, Utilities.RunOptions.Default, envVars); + Utilities.Run(Path.Combine(root, "autogen.sh"), null, null, root, Utilities.RunOptions.Default, envVars); - // Build for Linux - var toolchain = UnixToolchain.GetToolchainName(platform, TargetArchitecture.x64); - Utilities.Run(Path.Combine(root, "configure"), string.Format("--host={0}", toolchain), null, root, Utilities.RunOptions.Default, envVars); - SetupDirectory(buildDir, true); - Utilities.Run("cmake", "-G \"Unix Makefiles\" -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DCMAKE_BUILD_TYPE=Release ..", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars); - Utilities.Run("cmake", "--build .", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64); - foreach (var file in binariesToCopyUnix) - Utilities.FileCopy(Path.Combine(buildDir, file.SrcFolder, file.Filename), Path.Combine(depsFolder, file.Filename)); - break; - } - case TargetPlatform.PS4: - { - BuildMsbuild(options, TargetPlatform.PS4, TargetArchitecture.x64); - break; - } - case TargetPlatform.PS5: - { - BuildMsbuild(options, TargetPlatform.PS5, TargetArchitecture.x64); - break; - } - case TargetPlatform.XboxScarlett: - { - BuildMsbuild(options, TargetPlatform.XboxScarlett, TargetArchitecture.x64); - break; - } - case TargetPlatform.Android: - { - var oggRoot = Path.Combine(root, "ogg"); - var oggBuildDir = Path.Combine(oggRoot, "build"); - var buildDir = Path.Combine(root, "build"); + // Build for Linux + var toolchain = UnixToolchain.GetToolchainName(platform, architecture); + Utilities.Run(Path.Combine(root, "configure"), string.Format("--host={0}", toolchain), null, root, Utilities.RunOptions.Default, envVars); + SetupDirectory(buildDir, true); + Utilities.Run("cmake", "-G \"Unix Makefiles\" -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DCMAKE_BUILD_TYPE=Release ..", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars); + Utilities.Run("cmake", "--build .", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars); + var depsFolder = GetThirdPartyFolder(options, platform, architecture); + foreach (var file in binariesToCopyUnix) + Utilities.FileCopy(Path.Combine(buildDir, file.SrcFolder, file.Filename), Path.Combine(depsFolder, file.Filename)); + break; + } + case TargetPlatform.PS4: + { + BuildMsbuild(options, TargetPlatform.PS4, TargetArchitecture.x64); + break; + } + case TargetPlatform.PS5: + { + BuildMsbuild(options, TargetPlatform.PS5, TargetArchitecture.x64); + break; + } + case TargetPlatform.XboxScarlett: + { + BuildMsbuild(options, TargetPlatform.XboxScarlett, TargetArchitecture.x64); + break; + } + case TargetPlatform.Android: + { + var oggRoot = Path.Combine(root, "ogg"); + var oggBuildDir = Path.Combine(oggRoot, "build"); + var buildDir = Path.Combine(root, "build"); - // Get the source - CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git"); - CloneGitRepo(oggRoot, "https://github.com/xiph/ogg.git"); - GitCheckout(oggRoot, "master", "4380566a44b8d5e85ad511c9c17eb04197863ec5"); + // Get the source + CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git"); + CloneGitRepo(oggRoot, "https://github.com/xiph/ogg.git"); + GitCheckout(oggRoot, "master", "4380566a44b8d5e85ad511c9c17eb04197863ec5"); - // Build for Android - SetupDirectory(oggBuildDir, true); - RunCmake(oggBuildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=\"../install\""); - Utilities.Run("cmake", "--build . --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput); - SetupDirectory(buildDir, true); - RunCmake(buildDir, platform, TargetArchitecture.ARM64, string.Format(".. -DCMAKE_BUILD_TYPE=Release -DOGG_INCLUDE_DIR=\"{0}/install/include\" -DOGG_LIBRARY=\"{0}/install/lib\"", oggRoot)); - BuildCmake(buildDir); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); - foreach (var file in binariesToCopyUnix) - Utilities.FileCopy(Path.Combine(buildDir, file.SrcFolder, file.Filename), Path.Combine(depsFolder, file.Filename)); - break; - } - case TargetPlatform.Switch: - { - var oggRoot = Path.Combine(root, "ogg"); - var oggBuildDir = Path.Combine(oggRoot, "build"); - var buildDir = Path.Combine(root, "build"); + // Build for Android + SetupDirectory(oggBuildDir, true); + RunCmake(oggBuildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=\"../install\""); + Utilities.Run("cmake", "--build . --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput); + SetupDirectory(buildDir, true); + RunCmake(buildDir, platform, TargetArchitecture.ARM64, string.Format(".. -DCMAKE_BUILD_TYPE=Release -DOGG_INCLUDE_DIR=\"{0}/install/include\" -DOGG_LIBRARY=\"{0}/install/lib\"", oggRoot)); + BuildCmake(buildDir); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); + foreach (var file in binariesToCopyUnix) + Utilities.FileCopy(Path.Combine(buildDir, file.SrcFolder, file.Filename), Path.Combine(depsFolder, file.Filename)); + break; + } + case TargetPlatform.Switch: + { + var oggRoot = Path.Combine(root, "ogg"); + var oggBuildDir = Path.Combine(oggRoot, "build"); + var buildDir = Path.Combine(root, "build"); // Get the source SetupDirectory(oggRoot, false); @@ -455,14 +486,12 @@ namespace Flax.Deps.Dependencies var oggBuildDir = Path.Combine(oggRoot, "build"); var buildDir = Path.Combine(root, "build"); - // Get the source - CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git"); - CloneGitRepo(oggRoot, "https://github.com/xiph/ogg.git"); - GitCheckout(oggRoot, "master", "4380566a44b8d5e85ad511c9c17eb04197863ec5"); + // Get the source + CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git"); + CloneGitRepo(oggRoot, "https://github.com/xiph/ogg.git"); + GitCheckout(oggRoot, "master", "4380566a44b8d5e85ad511c9c17eb04197863ec5"); - // Build for Mac - foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 }) - { + // Build for Mac SetupDirectory(oggBuildDir, true); RunCmake(oggBuildDir, platform, architecture, ".. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=\"../install\""); Utilities.Run("cmake", "--build . --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput); @@ -472,32 +501,32 @@ namespace Flax.Deps.Dependencies var depsFolder = GetThirdPartyFolder(options, platform, architecture); foreach (var file in binariesToCopyUnix) Utilities.FileCopy(Path.Combine(buildDir, file.SrcFolder, file.Filename), Path.Combine(depsFolder, file.Filename)); + break; } - break; - } - case TargetPlatform.iOS: - { - var oggRoot = Path.Combine(root, "ogg"); - var oggBuildDir = Path.Combine(oggRoot, "build"); - var buildDir = Path.Combine(root, "build"); + case TargetPlatform.iOS: + { + var oggRoot = Path.Combine(root, "ogg"); + var oggBuildDir = Path.Combine(oggRoot, "build"); + var buildDir = Path.Combine(root, "build"); - // Get the source - CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git"); - CloneGitRepo(oggRoot, "https://github.com/xiph/ogg.git"); - GitCheckout(oggRoot, "master", "4380566a44b8d5e85ad511c9c17eb04197863ec5"); + // Get the source + CloneGitRepoFast(root, "https://github.com/xiph/vorbis.git"); + CloneGitRepo(oggRoot, "https://github.com/xiph/ogg.git"); + GitCheckout(oggRoot, "master", "4380566a44b8d5e85ad511c9c17eb04197863ec5"); - // Build for Mac - SetupDirectory(oggBuildDir, true); - RunCmake(oggBuildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=\"../install\""); - Utilities.Run("cmake", "--build . --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput); - SetupDirectory(buildDir, true); - RunCmake(buildDir, platform, TargetArchitecture.ARM64, string.Format(".. -DCMAKE_BUILD_TYPE=Release -DOGG_INCLUDE_DIR=\"{0}/install/include\" -DOGG_LIBRARY=\"{0}/install/lib\"", oggRoot)); - BuildCmake(buildDir); - var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); - foreach (var file in binariesToCopyUnix) - Utilities.FileCopy(Path.Combine(buildDir, file.SrcFolder, file.Filename), Path.Combine(depsFolder, file.Filename)); - break; - } + // Build for Mac + SetupDirectory(oggBuildDir, true); + RunCmake(oggBuildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=\"../install\""); + Utilities.Run("cmake", "--build . --target install", null, oggBuildDir, Utilities.RunOptions.ConsoleLogOutput); + SetupDirectory(buildDir, true); + RunCmake(buildDir, platform, TargetArchitecture.ARM64, string.Format(".. -DCMAKE_BUILD_TYPE=Release -DOGG_INCLUDE_DIR=\"{0}/install/include\" -DOGG_LIBRARY=\"{0}/install/lib\"", oggRoot)); + BuildCmake(buildDir); + var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64); + foreach (var file in binariesToCopyUnix) + Utilities.FileCopy(Path.Combine(buildDir, file.SrcFolder, file.Filename), Path.Combine(depsFolder, file.Filename)); + break; + } + } } } diff --git a/Source/Tools/Flax.Build/Deps/Dependency.cs b/Source/Tools/Flax.Build/Deps/Dependency.cs index 26803eb06..6ac7cdd8a 100644 --- a/Source/Tools/Flax.Build/Deps/Dependency.cs +++ b/Source/Tools/Flax.Build/Deps/Dependency.cs @@ -40,6 +40,11 @@ namespace Flax.Deps /// The target platforms to build dependency for (contains only platforms supported by the dependency itself). /// public TargetPlatform[] Platforms; + + /// + /// The target architectures to build dependency for (contains only platforms supported by the dependency itself). + /// + public TargetArchitecture[] Architectures; } /// @@ -70,6 +75,11 @@ namespace Flax.Deps /// public abstract TargetPlatform[] Platforms { get; } + /// + /// Gets the architectures list supported by this dependency to build on the current build platform (based on ). + /// + public abstract TargetArchitecture[] Architectures { get; } + /// /// True if build dependency by default, otherwise only when explicitly specified via command line. /// @@ -85,9 +95,9 @@ namespace Flax.Deps /// Logs build process start. /// /// Target platform. - protected void BuildStarted(TargetPlatform platform) + protected void BuildStarted(TargetPlatform platform, TargetArchitecture architecture) { - Log.Info($"Building {GetType().Name} for {platform}"); + Log.Info($"Building {GetType().Name} for {platform}{(architecture != TargetArchitecture.AnyCPU ? $" ({architecture})" : "")}"); } /// diff --git a/Source/Tools/Flax.Build/Deps/DepsBuilder.cs b/Source/Tools/Flax.Build/Deps/DepsBuilder.cs index c43c39ea3..1b8389080 100644 --- a/Source/Tools/Flax.Build/Deps/DepsBuilder.cs +++ b/Source/Tools/Flax.Build/Deps/DepsBuilder.cs @@ -38,20 +38,21 @@ namespace Flax.Deps var platforms = Globals.AllPlatforms; if (Configuration.BuildPlatforms != null && Configuration.BuildPlatforms.Length != 0) platforms = Configuration.BuildPlatforms; - platforms = platforms.Where(x => buildPlatform.CanBuildPlatform(x)).ToArray(); - Log.Verbose("Building deps for platforms:"); + platforms = platforms.Where(buildPlatform.CanBuildPlatform).ToArray(); + var architectures = Globals.AllArchitectures; + if (Configuration.BuildArchitectures != null && Configuration.BuildArchitectures.Length != 0) + architectures = Configuration.BuildArchitectures; + architectures = architectures.Where(buildPlatform.CanBuildArchitecture).ToArray(); + Log.Verbose($"Building deps for platforms {string.Join(',', platforms)}, {string.Join(',', architectures)}:"); foreach (var platform in platforms) { - Log.Verbose(" - " + platform); + foreach (var architecture in architectures) + { + Log.Verbose($" - {platform} ({architecture})"); - if (Platform.IsPlatformSupported(platform, TargetArchitecture.x64)) - SetupDepsOutputFolder(options, platform, TargetArchitecture.x64); - if (Platform.IsPlatformSupported(platform, TargetArchitecture.x86)) - SetupDepsOutputFolder(options, platform, TargetArchitecture.x86); - if (Platform.IsPlatformSupported(platform, TargetArchitecture.ARM)) - SetupDepsOutputFolder(options, platform, TargetArchitecture.ARM); - if (Platform.IsPlatformSupported(platform, TargetArchitecture.ARM64)) - SetupDepsOutputFolder(options, platform, TargetArchitecture.ARM64); + if (Platform.IsPlatformSupported(platform, architecture)) + SetupDepsOutputFolder(options, platform, architecture); + } } // Get all deps @@ -80,6 +81,14 @@ namespace Flax.Deps continue; } + options.Architectures = architectures.Intersect(dependency.Architectures).ToArray(); + if (options.Architectures.Length == 0) + { + Log.Info(string.Format("Skipping {0} ({1}/{2})", name, i + 1, dependencies.Length)); + Log.Verbose("Architecture not used on any of the build platforms."); + continue; + } + Log.Info(string.Format("Building {0} ({1}/{2})", name, i + 1, dependencies.Length)); options.IntermediateFolder = Path.Combine(Environment.CurrentDirectory, "Cache", "Intermediate", "Deps", name).Replace('\\', '/');