Fix issues with Vulkan backend when using DDGI
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@@ -142,6 +142,7 @@ static VKAPI_ATTR VkBool32 VKAPI_PTR DebugUtilsCallback(VkDebugUtilsMessageSever
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case 7060244: // Image Operand Offset can only be used with OpImage*Gather operations
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case -1539028524: // SortedIndices is null so Vulkan backend sets it to default R32_SFLOAT format which is not good for UINT format of the buffer
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case -1810835948: // SortedIndices is null so Vulkan backend sets it to default R32_SFLOAT format which is not good for UINT format of the buffer
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case -1621360350: // VkFramebufferCreateInfo attachment #0 has a layer count (1) smaller than the corresponding framebuffer layer count (64). The Vulkan spec states: If flags does not include VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, each element of pAttachments that is used as an input, color, resolve, or depth/stencil attachment by renderPass must have been created with a VkImageViewCreateInfo::subresourceRange.layerCount greater than or equal to layers
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return VK_FALSE;
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}
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break;
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