Fix missing bindings for Actor related actions

This commit is contained in:
2023-09-23 15:35:45 +03:00
parent 385c3541c9
commit 080091c271
2 changed files with 7 additions and 3 deletions

View File

@@ -1263,6 +1263,10 @@ namespace FlaxEditor.Utilities
inputActions.Add(options => options.SelectAll, Editor.Instance.SceneEditing.SelectAllScenes);
inputActions.Add(options => options.Delete, Editor.Instance.SceneEditing.Delete);
inputActions.Add(options => options.Search, () => Editor.Instance.Windows.SceneWin.Search());
inputActions.Add(options => options.MoveActorToViewport, Editor.Instance.UI.MoveActorToViewport);
inputActions.Add(options => options.AlignActorWithViewport, Editor.Instance.UI.AlignActorWithViewport);
inputActions.Add(options => options.AlignViewportWithActor, Editor.Instance.UI.AlignViewportWithActor);
inputActions.Add(options => options.PilotActor, Editor.Instance.UI.PilotActor);
inputActions.Add(options => options.Play, Editor.Instance.Simulation.DelegatePlayOrStopPlayInEditor);
inputActions.Add(options => options.PlayCurrentScenes, Editor.Instance.Simulation.RequestPlayScenesOrStopPlay);
inputActions.Add(options => options.Pause, Editor.Instance.Simulation.RequestResumeOrPause);