Fix error when using nested Visject Surface context during State Machines editing in Anim Graph

This commit is contained in:
Wojtek Figat
2023-03-13 15:39:36 +01:00
parent cfa7cac149
commit 086c2f155d
11 changed files with 120 additions and 7 deletions

View File

@@ -33,6 +33,14 @@ namespace FlaxEditor.Surface.Undo
CaptureConnections(iB, out _inputBefore);
CaptureConnections(oB, out _outputBefore);
#if BUILD_DEBUG
// Validate handles
if (_context.Get(_surface) != iB.ParentNode.Context)
throw new System.Exception("Invalid ContextHandle");
if (_input.Get(iB.ParentNode.Context) != iB || _output.Get(oB.ParentNode.Context) != oB)
throw new System.Exception("Invalid BoxHandle");
#endif
}
public void End()

View File

@@ -1,7 +1,9 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System;
using System.Text;
using FlaxEngine;
using FlaxEngine.Json;
namespace FlaxEditor.Surface.Undo
{
@@ -9,7 +11,7 @@ namespace FlaxEditor.Surface.Undo
/// The helper structure for Surface context handle.
/// </summary>
[HideInEditor]
public struct ContextHandle
public struct ContextHandle : IEquatable<ContextHandle>
{
private readonly string[] _path;
@@ -42,6 +44,31 @@ namespace FlaxEditor.Surface.Undo
}
}
/// <summary>
/// Initializes a new instance of the <see cref="ContextHandle"/> struct.
/// </summary>
/// <param name="child">The child context provider.</param>
public ContextHandle(ISurfaceContext child)
{
if (child == null)
throw new ArgumentNullException();
VisjectSurfaceContext parent = child.ParentContext;
VisjectSurfaceContext context = parent;
int count = 1;
while (parent != null)
{
count++;
parent = parent.Parent;
}
_path = new string[count];
_path[0] = child.SurfaceName;
for (int i = 1; i < count; i++)
{
_path[i] = context.Context.SurfaceName;
context = context.Parent;
}
}
/// <summary>
/// Gets the context.
/// </summary>
@@ -69,5 +96,46 @@ namespace FlaxEditor.Surface.Undo
return context;
}
/// <inheritdoc />
public bool Equals(ContextHandle other)
{
return JsonSerializer.ValueEquals(_path, other._path);
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is ContextHandle other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
int hash = 17;
if (_path != null)
{
unchecked
{
for (var i = 0; i < _path.Length; i++)
{
var item = _path[i];
hash = hash * 23 + (item != null ? item.GetHashCode() : 0);
}
}
}
return hash;
}
/// <inheritdoc />
public override string ToString()
{
var sb = new StringBuilder();
if (_path == null)
return string.Empty;
for (int i = _path.Length - 1; i >= 0; i--)
sb.Append(_path[i]).Append('/');
return sb.ToString();
}
}
}