Fix error when using nested Visject Surface context during State Machines editing in Anim Graph
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@@ -408,6 +408,9 @@ namespace FlaxEditor.Windows
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/// <inheritdoc />
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public byte[] SurfaceData { get; set; }
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/// <inheritdoc />
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public VisjectSurfaceContext ParentContext => null;
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/// <inheritdoc />
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public void OnContextCreated(VisjectSurfaceContext context)
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{
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