add window shortcuts

This commit is contained in:
xxSeys1
2025-05-05 13:24:01 +02:00
parent af955ba418
commit 08a86066d0
4 changed files with 170 additions and 15 deletions

View File

@@ -33,6 +33,25 @@ namespace FlaxEditor.Options
OpenPrefab,
}
/// <summary>
/// Play Mode shortcuts availability in play mode.
/// </summary>
public enum PlayModeShortcutAvailability
{
/// <summary>
/// None of the window shortcuts will be available in play mode.
/// </summary>
None,
/// <summary>
/// Only the profiler window shortcut will be available in play mode.
/// </summary>
ProfilerOnly,
/// <summary>
/// All window shortcuts will be available in play mode.
/// </summary>
All,
}
/// <summary>
/// Input editor options data container.
/// </summary>
@@ -40,6 +59,16 @@ namespace FlaxEditor.Options
[HideInEditor]
public sealed class InputOptions
{
/// <summary>
/// TODO.
/// </summary>
public static bool WindowShortcutsAvaliable => !Editor.IsPlayMode || Editor.Instance.Options.Options.Input.PlayModeWindowShortcutAvaliability == PlayModeShortcutAvailability.All;
/// <summary>
/// TODO.
/// </summary>
public static bool ProfilerShortcutAvaliable => WindowShortcutsAvaliable || Editor.Instance.Options.Options.Input.PlayModeWindowShortcutAvaliability == PlayModeShortcutAvailability.ProfilerOnly;
#region Common
[DefaultValue(typeof(InputBinding), "Ctrl+S")]
@@ -230,9 +259,9 @@ namespace FlaxEditor.Options
#region Profiler
[DefaultValue(typeof(InputBinding), "None")]
[DefaultValue(typeof(InputBinding), "Ctrl+Alpha7")]
[EditorDisplay("Profiler", "Open Profiler Window"), EditorOrder(630)]
public InputBinding ProfilerWindow = new InputBinding(KeyboardKeys.None);
public InputBinding ProfilerWindow = new InputBinding(KeyboardKeys.Alpha7, KeyboardKeys.Control);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Profiler", "Start/Stop Profiler"), EditorOrder(631)]
@@ -375,5 +404,64 @@ namespace FlaxEditor.Options
public SceneNodeDoubleClick DoubleClickSceneNode = SceneNodeDoubleClick.Expand;
#endregion
#region Windows
/// <summary>
/// Gets or sets a value indicating what window shortcuts will be available during play mode.
/// </summary>
[DefaultValue(PlayModeShortcutAvailability.ProfilerOnly)]
[EditorDisplay("Windows", "Avaliability in Play Mode"), EditorOrder(3000)]
public PlayModeShortcutAvailability PlayModeWindowShortcutAvaliability { get; set; } = PlayModeShortcutAvailability.ProfilerOnly;
[DefaultValue(typeof(InputBinding), "Ctrl+Alpha5")]
[EditorDisplay("Windows"), EditorOrder(3010)]
public InputBinding ContentWindow = new InputBinding(KeyboardKeys.Alpha5, KeyboardKeys.Control);
[DefaultValue(typeof(InputBinding), "Ctrl+Alpha4")]
[EditorDisplay("Windows"), EditorOrder(3020)]
public InputBinding SceneWindow = new InputBinding(KeyboardKeys.Alpha4, KeyboardKeys.Control);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Windows"), EditorOrder(3030)]
public InputBinding ToolboxWindow = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "Ctrl+Alpha3")]
[EditorDisplay("Windows"), EditorOrder(3040)]
public InputBinding PropertiesWindow = new InputBinding(KeyboardKeys.Alpha3, KeyboardKeys.Control);
[DefaultValue(typeof(InputBinding), "Ctrl+Alpha2")]
[EditorDisplay("Windows"), EditorOrder(3050)]
public InputBinding GameWindow = new InputBinding(KeyboardKeys.Alpha2, KeyboardKeys.Control);
[DefaultValue(typeof(InputBinding), "Ctrl+Alpha1")]
[EditorDisplay("Windows"), EditorOrder(3060)]
public InputBinding EditorWindow = new InputBinding(KeyboardKeys.Alpha1, KeyboardKeys.Control);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Windows"), EditorOrder(3070)]
public InputBinding DebugLogWindow = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Windows"), EditorOrder(3080)]
public InputBinding OutputLogWindow = new InputBinding(KeyboardKeys.C, KeyboardKeys.Control, KeyboardKeys.Shift);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Windows"), EditorOrder(3090)]
public InputBinding GraphicsQualityWindow = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Windows"), EditorOrder(4000)]
public InputBinding GameCookerWindow = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Windows"), EditorOrder(4010)]
public InputBinding ContentSearchWindow = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Windows"), EditorOrder(4020)]
public InputBinding VisualScriptDebuggerWindow = new InputBinding(KeyboardKeys.None);
#endregion
}
}