Add VulkanSDK setup for CI builds
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21
.github/workflows/build_windows.yml
vendored
21
.github/workflows/build_windows.yml
vendored
@@ -1,6 +1,9 @@
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name: Build Windows
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on: [push, pull_request]
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env:
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VULKAN_SDK: C:\VulkanSDK\
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jobs:
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# Editor
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@@ -14,6 +17,15 @@ jobs:
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run: |
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git lfs version
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git lfs pull
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- name: Setup Vulkan
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run: |
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$ver = (Invoke-WebRequest -Uri "https://vulkan.lunarg.com/sdk/latest.json" | ConvertFrom-Json).windows
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echo Vulkan SDK version $ver
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$ProgressPreference = 'SilentlyContinue'
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Invoke-WebRequest -Uri "https://sdk.lunarg.com/sdk/download/$ver/windows/VulkanSDK-$ver-Installer.exe" -OutFile VulkanSDK.exe
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echo Vulkan SDK downloaded
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.\VulkanSDK.exe --root C:\VulkanSDK --accept-licenses --default-answer --confirm-command install
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echo Vulkan SDK installed!
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- name: Build
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run: |
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.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Development -buildtargets=FlaxEditor
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@@ -29,6 +41,15 @@ jobs:
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run: |
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git lfs version
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git lfs pull
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- name: Setup Vulkan
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run: |
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$ver = (Invoke-WebRequest -Uri "https://vulkan.lunarg.com/sdk/latest.json" | ConvertFrom-Json).windows
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echo Vulkan SDK version $ver
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$ProgressPreference = 'SilentlyContinue'
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Invoke-WebRequest -Uri "https://sdk.lunarg.com/sdk/download/$ver/windows/VulkanSDK-$ver-Installer.exe" -OutFile VulkanSDK.exe
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echo Vulkan SDK downloaded
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.\VulkanSDK.exe --root C:\VulkanSDK --accept-licenses --default-answer --confirm-command install
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echo Vulkan SDK installed!
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- name: Build
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run: |
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.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Release -buildtargets=FlaxGame
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