Use custom output for packaged builds in CD

This commit is contained in:
Wojtek Figat
2021-05-19 21:48:34 +02:00
parent 9215ea4861
commit 09577d3021

View File

@@ -1,9 +1,9 @@
name: Continous Deployment
name: Continuous Deployment
on: [push]
jobs:
# Editor
# Windows
package-windows-editor:
name: Editor (Windows)
runs-on: "windows-latest"
@@ -16,12 +16,12 @@ jobs:
git lfs pull
- name: Build
run: |
.\PackageEditor.bat -arch=x64 -platform=Windows
.\PackageEditor.bat -arch=x64 -platform=Windows -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v2
with:
name: Windows-Editor
path: Package_*/*
path: Output/Editor.zip
package-windows-game:
name: Game (Windows)
runs-on: "windows-latest"
@@ -34,14 +34,14 @@ jobs:
git lfs pull
- name: Build
run: |
.\PackagePlatforms.bat -arch=x64 -platform=Windows
.\PackagePlatforms.bat -arch=x64 -platform=Windows -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v2
with:
name: Windows-Game
path: Package_*/*
path: Output/Windows.zip
# Editor
# Linux
package-linux-editor:
name: Editor (Linux)
runs-on: "ubuntu-20.04"
@@ -60,12 +60,12 @@ jobs:
sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev build-essential gettext libtool libtool-bin libpulse-dev libasound2-dev libjack-dev portaudio19-dev
- name: Build
run: |
./PackageEditor.sh -arch=x64 -platform=Linux
./PackageEditor.sh -arch=x64 -platform=Linux -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v2
with:
name: Linux-Editor
path: Package_*/*
path: Output/FlaxEditorLinux.zip
package-linux-game:
name: Game (Linux)
runs-on: "ubuntu-20.04"
@@ -84,9 +84,9 @@ jobs:
sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev build-essential gettext libtool libtool-bin libpulse-dev libasound2-dev libjack-dev portaudio19-dev
- name: Build
run: |
./PackagePlatforms.sh -arch=x64 -platform=Linux
./PackagePlatforms.sh -arch=x64 -platform=Linux -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v2
with:
name: Linux-Game
path: Package_*/*
path: Output/Linux.zip