diff --git a/Source/Engine/Physics/Actors/WheeledVehicle.cpp b/Source/Engine/Physics/Actors/WheeledVehicle.cpp
index 11157783e..010add151 100644
--- a/Source/Engine/Physics/Actors/WheeledVehicle.cpp
+++ b/Source/Engine/Physics/Actors/WheeledVehicle.cpp
@@ -190,6 +190,11 @@ void WheeledVehicle::SetThrottle(float value)
_throttle = Math::Clamp(value, -1.0f, 1.0f);
}
+float WheeledVehicle::GetThrottle()
+{
+ return _throttle;
+}
+
void WheeledVehicle::SetSteering(float value)
{
_steering = Math::Clamp(value, -1.0f, 1.0f);
diff --git a/Source/Engine/Physics/Actors/WheeledVehicle.h b/Source/Engine/Physics/Actors/WheeledVehicle.h
index 16e226546..fe518a41d 100644
--- a/Source/Engine/Physics/Actors/WheeledVehicle.h
+++ b/Source/Engine/Physics/Actors/WheeledVehicle.h
@@ -541,6 +541,12 @@ public:
/// The value (-1,1 range). When using UseReverseAsBrake it can be negative and will be used as brake and backward driving.
API_FUNCTION() void SetThrottle(float value);
+ ///
+ /// Get the vehicle throttle. It is the analog accelerator pedal value in range (0,1) where 1 represents the pedal fully pressed and 0 represents the pedal in its rest state.
+ ///
+ /// The vehicle throttle.
+ API_FUNCTION() float GetThrottle();
+
///
/// Sets the input for vehicle steering. Steer is the analog steer value in range (-1,1) where -1 represents the steering wheel at left lock and +1 represents the steering wheel at right lock.
///