From 0a127249743917f5a15b86142cc0a4469fea8532 Mon Sep 17 00:00:00 2001
From: NoriteSC <53096989+NoriteSC@users.noreply.github.com>
Date: Tue, 10 Oct 2023 22:04:30 +0000
Subject: [PATCH] changed the 3.402823466e+38f to MAX_float
---
Source/Engine/Debug/DebugDraw.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/Source/Engine/Debug/DebugDraw.h b/Source/Engine/Debug/DebugDraw.h
index c557fa57c..140a11013 100644
--- a/Source/Engine/Debug/DebugDraw.h
+++ b/Source/Engine/Debug/DebugDraw.h
@@ -99,7 +99,7 @@ API_CLASS(Static) class FLAXENGINE_API DebugDraw
/// The length of the ray.
/// The duration (in seconds). Use 0 to draw it only once.
/// If set to true depth test will be performed, otherwise depth will be ignored.
- API_FUNCTION() static void DrawRay(const Vector3& origin, const Vector3& direction, const Color& color = Color::White, float length = 3.402823466e+38f, float duration = 0.0f, bool depthTest = true);
+ API_FUNCTION() static void DrawRay(const Vector3& origin, const Vector3& direction, const Color& color = Color::White, float length = MAX_float, float duration = 0.0f, bool depthTest = true);
///
/// Draws the line in a direction.
@@ -109,7 +109,7 @@ API_CLASS(Static) class FLAXENGINE_API DebugDraw
/// The length of the ray.
/// The duration (in seconds). Use 0 to draw it only once.
/// If set to true depth test will be performed, otherwise depth will be ignored.
- API_FUNCTION() static void DrawRay(const Ray& ray,const Color& color = Color::White, float length = 3.402823466e+38f, float duration = 0.0f, bool depthTest = true);
+ API_FUNCTION() static void DrawRay(const Ray& ray,const Color& color = Color::White, float length = MAX_float, float duration = 0.0f, bool depthTest = true);
///
/// Draws the line.