Expose ContentDeprecated to scripting (editor-only)

This commit is contained in:
Wojtek Figat
2025-01-21 10:18:57 +01:00
parent fe8f862b16
commit 0b24c50161

View File

@@ -6,14 +6,16 @@
#if USE_EDITOR #if USE_EDITOR
// Utility for marking content as deprecated when loading it in Editor. Used to auto-upgrade (by resaving) data during development in editor or during game cooking. // Editor-only utility for marking content as deprecated during load. Used to auto-upgrade (by resaving) data during development in editor or during game cooking.
class FLAXENGINE_API ContentDeprecated API_CLASS(Static) class FLAXENGINE_API ContentDeprecated
{ {
DECLARE_SCRIPTING_TYPE_MINIMAL(ContentDeprecated);
public: public:
// Marks content as deprecated (for the current thread). // Marks content as deprecated (for the current thread).
static void Mark(); API_FUNCTION() static void Mark();
// Reads and clears deprecation flag (for the current thread). // Reads and clears deprecation flag (for the current thread).
static bool Clear(bool newValue = false); API_FUNCTION() static bool Clear(bool newValue = false);
}; };
// Marks content as deprecated (for the current thread). // Marks content as deprecated (for the current thread).