@@ -39,6 +39,7 @@ void AnimGraphImpulse::SetNodeModelTransformation(SkeletonData& skeleton, int32
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void AnimGraphInstanceData::Clear()
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{
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ClearState();
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Slots.Clear();
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Parameters.Resize(0);
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}
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@@ -55,7 +56,6 @@ void AnimGraphInstanceData::ClearState()
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RootMotion = Transform::Identity;
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State.Resize(0);
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NodesPose.Resize(0);
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Slots.Clear();
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TraceEvents.Clear();
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}
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