Fix Animated Model slot animations clearing on start

#1803
This commit is contained in:
Wojtek Figat
2024-01-07 22:35:17 +01:00
parent 8c2a156e1f
commit 0b7c187630

View File

@@ -39,6 +39,7 @@ void AnimGraphImpulse::SetNodeModelTransformation(SkeletonData& skeleton, int32
void AnimGraphInstanceData::Clear()
{
ClearState();
Slots.Clear();
Parameters.Resize(0);
}
@@ -55,7 +56,6 @@ void AnimGraphInstanceData::ClearState()
RootMotion = Transform::Identity;
State.Resize(0);
NodesPose.Resize(0);
Slots.Clear();
TraceEvents.Clear();
}