Add iOS platform (refactor Mac into shared Apple platform impl)
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237
Source/Editor/Cooker/Platform/iOS/iOSPlatformTools.cpp
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237
Source/Editor/Cooker/Platform/iOS/iOSPlatformTools.cpp
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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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#if PLATFORM_TOOLS_IOS
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#include "iOSPlatformTools.h"
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#include "Engine/Platform/File.h"
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#include "Engine/Platform/FileSystem.h"
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#include "Engine/Platform/iOS/iOSPlatformSettings.h"
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#include "Engine/Core/Config/GameSettings.h"
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#include "Engine/Core/Config/BuildSettings.h"
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#include "Engine/Graphics/Textures/TextureData.h"
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#include "Engine/Content/Content.h"
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#include "Engine/Content/JsonAsset.h"
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#include "Engine/Engine/Globals.h"
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#include "Editor/Editor.h"
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#include "Editor/ProjectInfo.h"
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#include "Editor/Cooker/GameCooker.h"
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#include "Editor/Utilities/EditorUtilities.h"
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#include <ThirdParty/pugixml/pugixml.hpp>
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using namespace pugi;
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IMPLEMENT_SETTINGS_GETTER(iOSPlatformSettings, iOSPlatform);
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namespace
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{
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String GetAppName()
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{
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const auto gameSettings = GameSettings::Get();
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String productName = gameSettings->ProductName;
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productName.Replace(TEXT(" "), TEXT(""));
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productName.Replace(TEXT("."), TEXT(""));
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productName.Replace(TEXT("-"), TEXT(""));
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return productName;
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}
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}
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const Char* iOSPlatformTools::GetDisplayName() const
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{
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return TEXT("iOS");
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}
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const Char* iOSPlatformTools::GetName() const
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{
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return TEXT("iOS");
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}
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PlatformType iOSPlatformTools::GetPlatform() const
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{
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return PlatformType::iOS;
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}
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ArchitectureType iOSPlatformTools::GetArchitecture() const
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{
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return ArchitectureType::ARM64;
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}
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bool iOSPlatformTools::IsNativeCodeFile(CookingData& data, const String& file)
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{
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String extension = FileSystem::GetExtension(file);
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return extension.IsEmpty() || extension == TEXT("dylib");
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}
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void iOSPlatformTools::OnBuildStarted(CookingData& data)
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{
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// Adjust the cooking output folders for packaging app
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const auto appName = GetAppName();
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String contents = appName + TEXT(".app/Contents/");
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data.DataOutputPath /= contents;
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data.NativeCodeOutputPath /= contents / TEXT("iPhoneOS");
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data.ManagedCodeOutputPath /= contents;
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PlatformTools::OnBuildStarted(data);
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}
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bool iOSPlatformTools::OnPostProcess(CookingData& data)
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{
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const auto gameSettings = GameSettings::Get();
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const auto platformSettings = iOSPlatformSettings::Get();
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const auto platformDataPath = data.GetPlatformBinariesRoot();
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const auto projectVersion = Editor::Project->Version.ToString();
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const auto appName = GetAppName();
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// Setup package name (eg. com.company.project)
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String appIdentifier = platformSettings->AppIdentifier;
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{
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String productName = gameSettings->ProductName;
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productName.Replace(TEXT(" "), TEXT(""));
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productName.Replace(TEXT("."), TEXT(""));
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productName.Replace(TEXT("-"), TEXT(""));
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String companyName = gameSettings->CompanyName;
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companyName.Replace(TEXT(" "), TEXT(""));
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companyName.Replace(TEXT("."), TEXT(""));
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companyName.Replace(TEXT("-"), TEXT(""));
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appIdentifier.Replace(TEXT("${PROJECT_NAME}"), *productName, StringSearchCase::IgnoreCase);
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appIdentifier.Replace(TEXT("${COMPANY_NAME}"), *companyName, StringSearchCase::IgnoreCase);
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appIdentifier = appIdentifier.ToLower();
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for (int32 i = 0; i < appIdentifier.Length(); i++)
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{
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const auto c = appIdentifier[i];
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if (c != '_' && c != '.' && !StringUtils::IsAlnum(c))
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{
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LOG(Error, "Apple app identifier \'{0}\' contains invalid character. Only letters, numbers, dots and underscore characters are allowed.", appIdentifier);
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return true;
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}
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}
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if (appIdentifier.IsEmpty())
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{
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LOG(Error, "Apple app identifier is empty.", appIdentifier);
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return true;
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}
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}
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// Find executable
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String executableName;
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{
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Array<String> files;
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FileSystem::DirectoryGetFiles(files, data.NativeCodeOutputPath, TEXT("*"), DirectorySearchOption::TopDirectoryOnly);
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for (auto& file : files)
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{
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if (FileSystem::GetExtension(file).IsEmpty())
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{
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executableName = StringUtils::GetFileName(file);
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break;
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}
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}
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}
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// Deploy app icon
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TextureData iconData;
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if (!EditorUtilities::GetApplicationImage(platformSettings->OverrideIcon, iconData))
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{
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String iconFolderPath = data.DataOutputPath / TEXT("Resources");
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String tmpFolderPath = iconFolderPath / TEXT("icon.iconset");
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if (!FileSystem::DirectoryExists(tmpFolderPath))
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FileSystem::CreateDirectory(tmpFolderPath);
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String srcIconPath = tmpFolderPath / TEXT("icon_1024x1024.png");
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if (EditorUtilities::ExportApplicationImage(iconData, 1024, 1024, PixelFormat::R8G8B8A8_UNorm, srcIconPath))
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{
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LOG(Error, "Failed to export application icon.");
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return true;
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}
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bool failed = Platform::RunProcess(TEXT("sips -z 16 16 icon_1024x1024.png --out icon_16x16.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("sips -z 32 32 icon_1024x1024.png --out icon_16x16@2x.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("sips -z 32 32 icon_1024x1024.png --out icon_32x32.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("sips -z 64 64 icon_1024x1024.png --out icon_32x32@2x.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("sips -z 128 128 icon_1024x1024.png --out icon_128x128.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("sips -z 256 256 icon_1024x1024.png --out icon_128x128@2x.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("sips -z 256 256 icon_1024x1024.png --out icon_256x256.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("sips -z 512 512 icon_1024x1024.png --out icon_256x256@2x.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("sips -z 512 512 icon_1024x1024.png --out icon_512x512.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("sips -z 1024 1024 icon_1024x1024.png --out icon_512x512@2x.png"), tmpFolderPath);
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failed |= Platform::RunProcess(TEXT("iconutil -c icns icon.iconset"), iconFolderPath);
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if (failed)
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{
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LOG(Error, "Failed to export application icon.");
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return true;
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}
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FileSystem::DeleteDirectory(tmpFolderPath);
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}
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// Create PkgInfo file
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const String pkgInfoPath = data.DataOutputPath / TEXT("PkgInfo");
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File::WriteAllText(pkgInfoPath, TEXT("APPL???"), Encoding::ANSI);
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// Create Info.plist file with package description
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const String plistPath = data.DataOutputPath / TEXT("Info.plist");
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{
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xml_document doc;
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xml_node plist = doc.child_or_append(PUGIXML_TEXT("plist"));
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plist.append_attribute(PUGIXML_TEXT("version")).set_value(PUGIXML_TEXT("1.0"));
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xml_node dict = plist.child_or_append(PUGIXML_TEXT("dict"));
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#define ADD_ENTRY(key, value) \
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dict.append_child(PUGIXML_TEXT("key")).set_child_value(PUGIXML_TEXT(key)); \
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dict.append_child(PUGIXML_TEXT("string")).set_child_value(PUGIXML_TEXT(value))
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#define ADD_ENTRY_STR(key, value) \
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dict.append_child(PUGIXML_TEXT("key")).set_child_value(PUGIXML_TEXT(key)); \
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{ std::u16string valueStr(value.GetText()); \
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dict.append_child(PUGIXML_TEXT("string")).set_child_value(pugi::string_t(valueStr.begin(), valueStr.end()).c_str()); }
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ADD_ENTRY("CFBundleDevelopmentRegion", "English");
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ADD_ENTRY("CFBundlePackageType", "APPL");
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ADD_ENTRY("NSPrincipalClass", "NSApplication");
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ADD_ENTRY("LSApplicationCategoryType", "public.app-category.games");
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ADD_ENTRY("LSMinimumSystemVersion", "14");
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ADD_ENTRY("CFBundleIconFile", "icon.icns");
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ADD_ENTRY_STR("CFBundleExecutable", executableName);
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ADD_ENTRY_STR("CFBundleIdentifier", appIdentifier);
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ADD_ENTRY_STR("CFBundleGetInfoString", gameSettings->ProductName);
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ADD_ENTRY_STR("CFBundleVersion", projectVersion);
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ADD_ENTRY_STR("NSHumanReadableCopyright", gameSettings->CopyrightNotice);
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ADD_ENTRY("UIRequiresFullScreen", "true");
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ADD_ENTRY("UIStatusBarHidden", "true");
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dict.append_child(PUGIXML_TEXT("key")).set_child_value(PUGIXML_TEXT("CFBundleSupportedPlatforms"));
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xml_node CFBundleSupportedPlatforms = dict.append_child(PUGIXML_TEXT("array"));
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CFBundleSupportedPlatforms.append_child(PUGIXML_TEXT("string")).set_child_value(PUGIXML_TEXT("iPhoneOS"));
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dict.append_child(PUGIXML_TEXT("key")).set_child_value(PUGIXML_TEXT("LSMinimumSystemVersionByArchitecture"));
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xml_node LSMinimumSystemVersionByArchitecture = dict.append_child(PUGIXML_TEXT("dict"));
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LSMinimumSystemVersionByArchitecture.append_child(PUGIXML_TEXT("key")).set_child_value(PUGIXML_TEXT("arm64"));
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LSMinimumSystemVersionByArchitecture.append_child(PUGIXML_TEXT("string")).set_child_value(PUGIXML_TEXT("10.15"));
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#undef ADD_ENTRY
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if (!doc.save_file(*StringAnsi(plistPath)))
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{
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LOG(Error, "Failed to save {0}", plistPath);
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return true;
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}
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}
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// TODO: sign binaries
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// TODO: expose event to inject custom post-processing before app packaging (eg. third-party plugins)
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// Package application
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const auto buildSettings = BuildSettings::Get();
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if (buildSettings->SkipPackaging)
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return false;
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GameCooker::PackageFiles();
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LOG(Info, "Building app package...");
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const String dmgPath = data.OriginalOutputPath / appName + TEXT(".dmg");
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const String dmgCommand = String::Format(TEXT("hdiutil create {0}.dmg -volname {0} -fs HFS+ -srcfolder {0}.app"), appName);
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const int32 result = Platform::RunProcess(dmgCommand, data.OriginalOutputPath);
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if (result != 0)
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{
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data.Error(TEXT("Failed to package app (result code: {0}). See log for more info."), result);
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return true;
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}
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// TODO: sign dmg
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LOG(Info, "Output application package: {0} (size: {1} MB)", dmgPath, FileSystem::GetFileSize(dmgPath) / 1024 / 1024);
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return false;
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}
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#endif
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25
Source/Editor/Cooker/Platform/iOS/iOSPlatformTools.h
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25
Source/Editor/Cooker/Platform/iOS/iOSPlatformTools.h
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@@ -0,0 +1,25 @@
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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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#pragma once
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#if PLATFORM_TOOLS_IOS
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#include "../../PlatformTools.h"
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/// <summary>
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/// The iOS platform support tools.
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/// </summary>
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class iOSPlatformTools : public PlatformTools
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{
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public:
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// [PlatformTools]
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const Char* GetDisplayName() const override;
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const Char* GetName() const override;
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PlatformType GetPlatform() const override;
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ArchitectureType GetArchitecture() const override;
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bool IsNativeCodeFile(CookingData& data, const String& file) override;
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void OnBuildStarted(CookingData& data) override;
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bool OnPostProcess(CookingData& data) override;
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};
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#endif
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