Add iOS platform (refactor Mac into shared Apple platform impl)
This commit is contained in:
75
Source/Engine/Platform/Apple/AppleThread.h
Normal file
75
Source/Engine/Platform/Apple/AppleThread.h
Normal file
@@ -0,0 +1,75 @@
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if PLATFORM_MAC || PLATFORM_IOS
|
||||
|
||||
#include "../Unix/UnixThread.h"
|
||||
#include <signal.h>
|
||||
|
||||
/// <summary>
|
||||
/// Thread object for Apple platform.
|
||||
/// </summary>
|
||||
class FLAXENGINE_API AppleThread : public UnixThread
|
||||
{
|
||||
public:
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AppleThread"/> class.
|
||||
/// </summary>
|
||||
/// <param name="runnable">The runnable.</param>
|
||||
/// <param name="name">The thread name.</param>
|
||||
/// <param name="priority">The thread priority.</param>
|
||||
AppleThread(IRunnable* runnable, const String& name, ThreadPriority priority)
|
||||
: UnixThread(runnable, name, priority)
|
||||
{
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
/// <summary>
|
||||
/// Factory method to create a thread with the specified stack size and thread priority
|
||||
/// </summary>
|
||||
/// <param name="runnable">The runnable object to execute</param>
|
||||
/// <param name="name">Name of the thread</param>
|
||||
/// <param name="priority">Tells the thread whether it needs to adjust its priority or not. Defaults to normal priority</param>
|
||||
/// <param name="stackSize">The size of the stack to create. 0 means use the current thread's stack size</param>
|
||||
/// <returns>Pointer to the new thread or null if cannot create it</returns>
|
||||
static AppleThread* Create(IRunnable* runnable, const String& name, ThreadPriority priority = ThreadPriority::Normal, uint32 stackSize = 0)
|
||||
{
|
||||
return (AppleThread*)Setup(New<AppleThread>(runnable, name, priority), stackSize);
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
// [UnixThread]
|
||||
int32 GetThreadPriority(ThreadPriority priority) override
|
||||
{
|
||||
switch (priority)
|
||||
{
|
||||
case ThreadPriority::Highest:
|
||||
return 45;
|
||||
case ThreadPriority::AboveNormal:
|
||||
return 37;
|
||||
case ThreadPriority::Normal:
|
||||
return 31;
|
||||
case ThreadPriority::BelowNormal:
|
||||
return 25;
|
||||
case ThreadPriority::Lowest:
|
||||
return 20;
|
||||
}
|
||||
return 31;
|
||||
}
|
||||
int32 Start(pthread_attr_t& attr) override
|
||||
{
|
||||
return pthread_create(&_thread, &attr, ThreadProc, this);
|
||||
}
|
||||
void KillInternal(bool waitForJoin) override
|
||||
{
|
||||
if (waitForJoin)
|
||||
pthread_join(_thread, nullptr);
|
||||
pthread_kill(_thread, SIGKILL);
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user