Add support for Quaternion in GPU particles graph

#2901
This commit is contained in:
Wojtek Figat
2024-12-06 17:38:16 +01:00
parent ce23c2efaf
commit 0cf31395b5
5 changed files with 9 additions and 11 deletions

View File

@@ -456,6 +456,7 @@ void ParticleEmitterGPUGenerator::PrepareGraph(ParticleEmitterGraphGPU* graph)
mp.AsFloat3 = param->Value.AsFloat3();
break;
case VariantType::Float4:
case VariantType::Quaternion:
mp.Type = MaterialParameterType::Vector4;
*(Float4*)&mp.AsData = param->Value.AsFloat4();
break;