@@ -460,6 +460,7 @@ ShaderGraphValue ShaderGraphValue::Cast(const ShaderGraphValue& v, VariantType::
|
||||
case VariantType::Types::Float4:
|
||||
case VariantType::Types::Double4:
|
||||
case VariantType::Types::Color:
|
||||
case VariantType::Types::Quaternion:
|
||||
switch (v.Type)
|
||||
{
|
||||
case VariantType::Types::Bool:
|
||||
@@ -485,16 +486,6 @@ ShaderGraphValue ShaderGraphValue::Cast(const ShaderGraphValue& v, VariantType::
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case VariantType::Types::Quaternion:
|
||||
switch (v.Type)
|
||||
{
|
||||
case VariantType::Types::Color:
|
||||
case VariantType::Types::Float4:
|
||||
case VariantType::Types::Double4:
|
||||
format = TEXT("{}");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (format == nullptr)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user