Change Mac platform impl to inherit from Unix base
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@@ -4,14 +4,12 @@
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#if PLATFORM_WINDOWS || PLATFORM_UWP || PLATFORM_XBOX_ONE || PLATFORM_XBOX_SCARLETT
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#include "Win32/Win32File.h"
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#elif PLATFORM_LINUX || PLATFORM_PS4 || PLATFORM_PS5
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#elif PLATFORM_LINUX || PLATFORM_PS4 || PLATFORM_PS5 || PLATFORM_MAC
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#include "Unix/UnixFile.h"
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#elif PLATFORM_ANDROID
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#include "Android/AndroidFile.h"
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#elif PLATFORM_SWITCH
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#include "Platforms/Switch/Engine/Platform/SwitchFile.h"
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#elif PLATFORM_MAC
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#include "Mac/MacFile.h"
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#else
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#error Missing File implementation!
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#endif
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