Fix frame stutter when window is focused

This commit is contained in:
2025-01-16 20:43:08 +02:00
parent 94a22907e2
commit 0ddecdda1f

View File

@@ -368,23 +368,6 @@ void SDLWindow::HandleEvent(SDL_Event& event)
switch (event.type)
{
case SDL_EVENT_WINDOW_EXPOSED:
{
// Check if window is during resizing
if (_swapChain && !_isClosing)
{
// Redraw window backbuffer on DX11
switch (GPUDevice::Instance->GetRendererType())
{
case RendererType::DirectX10:
case RendererType::DirectX10_1:
case RendererType::DirectX11:
_swapChain->Present(false);
break;
}
}
return;
}
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
{
Close(ClosingReason::User);