Optimize C++ compilation time

This commit is contained in:
Wojtek Figat
2021-04-30 16:27:57 +02:00
parent 05ba9b8d45
commit 0e75dba142
222 changed files with 1095 additions and 1506 deletions

View File

@@ -9,6 +9,8 @@
#include "Engine/Renderer/Config.h"
#include "Engine/Renderer/DrawCall.h"
class GPUPipelineState;
/// <summary>
/// Sky actor renders atmosphere around the scene with fog and sky.
/// </summary>