Optimize C++ compilation time

This commit is contained in:
Wojtek Figat
2021-04-30 16:27:57 +02:00
parent 05ba9b8d45
commit 0e75dba142
222 changed files with 1095 additions and 1506 deletions

View File

@@ -3,6 +3,7 @@
#if COMPILE_WITH_PARTICLE_GPU_GRAPH
#include "ParticleEmitterGraph.GPU.h"
#include "Engine/Graphics/Materials/MaterialInfo.h"
bool ParticleEmitterGPUGenerator::loadTexture(Node* caller, Box* box, const SerializedMaterialParam& texture, Value& result)
{