Optimize C++ compilation time

This commit is contained in:
Wojtek Figat
2021-04-30 16:27:57 +02:00
parent 05ba9b8d45
commit 0e75dba142
222 changed files with 1095 additions and 1506 deletions

View File

@@ -7,13 +7,15 @@
#include "Engine/Engine/EngineService.h"
#include "Engine/Engine/Time.h"
#include "Engine/Graphics/GPUBuffer.h"
#include "Engine/Graphics/GPUPipelineStatePermutations.h"
#include "Engine/Graphics/RenderTask.h"
#include "Engine/Graphics/DynamicBuffer.h"
#include "Engine/Profiler/ProfilerCPU.h"
#include "Engine/Renderer/DrawCall.h"
#include "Engine/Renderer/RenderList.h"
#include "ParticleEffect.h"
#if COMPILE_WITH_GPU_PARTICLES
#include "Engine/Content/Assets/Shader.h"
#include "Engine/Graphics/GPUPipelineStatePermutations.h"
#include "Engine/Profiler/ProfilerGPU.h"
#include "Engine/Renderer/Utils/BitonicSort.h"
#endif