Optimize C++ compilation time

This commit is contained in:
Wojtek Figat
2021-04-30 16:27:57 +02:00
parent 05ba9b8d45
commit 0e75dba142
222 changed files with 1095 additions and 1506 deletions

View File

@@ -6,6 +6,10 @@
#include "Engine/Graphics/GPUPipelineStatePermutations.h"
#include "RendererPass.h"
struct VolumetricFogOptions;
struct RendererSpotLightData;
struct RendererPointLightData;
/// <summary>
/// Volumetric fog rendering service.
/// </summary>