Optimize C++ compilation time

This commit is contained in:
Wojtek Figat
2021-04-30 16:27:57 +02:00
parent 05ba9b8d45
commit 0e75dba142
222 changed files with 1095 additions and 1506 deletions

View File

@@ -2,7 +2,7 @@
#include "Terrain.h"
#include "TerrainPatch.h"
#include "Engine/Content/Assets/RawDataAsset.h"
#include "Engine/Core/Math/Ray.h"
#include "Engine/Level/Scene/SceneRendering.h"
#include "Engine/Serialization/Serialization.h"
#include "Engine/Physics/Physics.h"
@@ -10,6 +10,7 @@
#include "Engine/Physics/PhysicalMaterial.h"
#include "Engine/Graphics/RenderView.h"
#include "Engine/Graphics/RenderTask.h"
#include "Engine/Graphics/Textures/GPUTexture.h"
#include "Engine/Profiler/ProfilerCPU.h"
#include <ThirdParty/PhysX/PxFiltering.h>