Add support for multiple media events on audio, postfx and camera tracks in Scene Animations

#519
This commit is contained in:
Wojtek Figat
2021-09-21 17:21:39 +02:00
parent f547e44d3d
commit 0ec16de569
16 changed files with 479 additions and 331 deletions

View File

@@ -51,7 +51,7 @@ BytesContainer ParticleSystem::LoadTimeline()
MemoryWriteStream stream(512);
{
// Save properties
stream.WriteInt32(3);
stream.WriteInt32(4);
stream.WriteFloat(FramesPerSecond);
stream.WriteInt32(DurationFrames);
@@ -368,7 +368,8 @@ Asset::LoadResult ParticleSystem::load()
break;
}
case 3:
case 3: // [Deprecated on 03.09.2021 expires on 03.09.2023]
case 4:
{
// Load properties
stream.ReadFloat(&FramesPerSecond);