Update SDL3
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@@ -276,6 +276,7 @@ Rectangle SDLPlatform::GetVirtualDesktopBounds()
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SDL_GetDisplayBounds(display, &rect);
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bounds = Rectangle::Union(bounds, Rectangle(static_cast<float>(rect.x), static_cast<float>(rect.y), static_cast<float>(rect.w), static_cast<float>(rect.h)));
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}
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SDL_free((void*)displays);
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return bounds;
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}
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