Add json serialization utils for objects to save/load from raw bytes
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@@ -8,6 +8,7 @@
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struct CommonValue;
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struct Variant;
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struct VariantType;
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class ISerializable;
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/// <summary>
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/// Base class for all data read streams
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@@ -204,6 +205,13 @@ public:
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ReadBytes(data->Get(), size * sizeof(T));
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}
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/// <summary>
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/// Deserializes object from Json by reading it as a raw data (ver+length+bytes).
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/// </summary>
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/// <remarks>Reads version number, data length and actual data bytes from the stream.</remarks>
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/// <param name="obj">The object to deserialize.</param>
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void ReadJson(ISerializable* obj);
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public:
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// [Stream]
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