Refactor engine systems to use platform time seconds rather than date time
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@@ -2,6 +2,7 @@
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#include "Screenshot.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Core/Types/DateTime.h"
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#include "Engine/Core/Math/Math.h"
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#include "Engine/Graphics/RenderTask.h"
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#include "Engine/Platform/FileSystem.h"
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