From 111a2f3b254553bd3f2fb9d79e2e8296560728c3 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sat, 19 Feb 2022 17:59:40 +0100 Subject: [PATCH] Fix crash with terrain in prefab window #689 --- Source/Engine/Terrain/Terrain.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Source/Engine/Terrain/Terrain.cpp b/Source/Engine/Terrain/Terrain.cpp index c405b390e..4907d0f8a 100644 --- a/Source/Engine/Terrain/Terrain.cpp +++ b/Source/Engine/Terrain/Terrain.cpp @@ -559,6 +559,12 @@ void Terrain::Draw(RenderContext& renderContext) void Terrain::DrawGeneric(RenderContext& renderContext) { + // Prevent issues if no BeginPlay was called + if (!IsDuringPlay()) + { + CacheNeighbors(); + } + Draw(renderContext); }