diff --git a/Source/Engine/Engine/Screen.cpp b/Source/Engine/Engine/Screen.cpp index 207d6a87c..fc7e8a022 100644 --- a/Source/Engine/Engine/Screen.cpp +++ b/Source/Engine/Engine/Screen.cpp @@ -183,11 +183,7 @@ void Screen::SetGameWindowMode(GameWindowMode windowMode) Window* Screen::GetMainWindow() { - Window* win = nullptr; -#if !USE_EDITOR - win = Engine::MainWindow; -#endif - return win; + return Engine::MainWindow; } void ScreenService::Update() diff --git a/Source/Engine/Engine/Screen.h b/Source/Engine/Engine/Screen.h index 7785ee7b3..b7bd89c38 100644 --- a/Source/Engine/Engine/Screen.h +++ b/Source/Engine/Engine/Screen.h @@ -98,7 +98,7 @@ DECLARE_SCRIPTING_TYPE_NO_SPAWN(Screen); API_PROPERTY() static void SetGameWindowMode(GameWindowMode windowMode); /// - /// Gets the main window. Only during built game. + /// Gets the main window. /// /// The current window. Will be null if fails. API_PROPERTY() static Window* GetMainWindow();