diff --git a/Source/Engine/Engine/Screen.cpp b/Source/Engine/Engine/Screen.cpp
index 207d6a87c..fc7e8a022 100644
--- a/Source/Engine/Engine/Screen.cpp
+++ b/Source/Engine/Engine/Screen.cpp
@@ -183,11 +183,7 @@ void Screen::SetGameWindowMode(GameWindowMode windowMode)
Window* Screen::GetMainWindow()
{
- Window* win = nullptr;
-#if !USE_EDITOR
- win = Engine::MainWindow;
-#endif
- return win;
+ return Engine::MainWindow;
}
void ScreenService::Update()
diff --git a/Source/Engine/Engine/Screen.h b/Source/Engine/Engine/Screen.h
index 7785ee7b3..b7bd89c38 100644
--- a/Source/Engine/Engine/Screen.h
+++ b/Source/Engine/Engine/Screen.h
@@ -98,7 +98,7 @@ DECLARE_SCRIPTING_TYPE_NO_SPAWN(Screen);
API_PROPERTY() static void SetGameWindowMode(GameWindowMode windowMode);
///
- /// Gets the main window. Only during built game.
+ /// Gets the main window.
///
/// The current window. Will be null if fails.
API_PROPERTY() static Window* GetMainWindow();