Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
This commit is contained in:
@@ -190,7 +190,7 @@ namespace FlaxEditor.Modules
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if (isDuringBreakpointHang)
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{
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play.Checked = false;
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play.Icon = Editor.Icons.Stop32;
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play.Icon = Editor.Icons.Stop64;
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pause.Enabled = false;
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pause.Checked = true;
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pause.AutoCheck = false;
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@@ -199,7 +199,7 @@ namespace FlaxEditor.Modules
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else if (isPlayMode)
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{
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play.Checked = false;
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play.Icon = Editor.Icons.Stop32;
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play.Icon = Editor.Icons.Stop64;
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pause.Enabled = true;
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pause.Checked = Editor.StateMachine.PlayingState.IsPaused;
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pause.AutoCheck = false;
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@@ -208,7 +208,7 @@ namespace FlaxEditor.Modules
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else
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{
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play.Checked = Editor.Simulation.IsPlayModeRequested;
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play.Icon = Editor.Icons.Play32;
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play.Icon = Editor.Icons.Play64;
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pause.Enabled = canEnterPlayMode;
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pause.AutoCheck = true;
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step.Enabled = false;
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@@ -501,20 +501,20 @@ namespace FlaxEditor.Modules
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Parent = mainWindow,
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};
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_toolStripSaveAll = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Save32, Editor.SaveAll).LinkTooltip("Save all (Ctrl+S)");
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_toolStripSaveAll = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Save64, Editor.SaveAll).LinkTooltip("Save all (Ctrl+S)");
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ToolStrip.AddSeparator();
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_toolStripUndo = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Undo32, Editor.PerformUndo).LinkTooltip("Undo (Ctrl+Z)");
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_toolStripRedo = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Redo32, Editor.PerformRedo).LinkTooltip("Redo (Ctrl+Y)");
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_toolStripUndo = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Undo64, Editor.PerformUndo).LinkTooltip("Undo (Ctrl+Z)");
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_toolStripRedo = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Redo64, Editor.PerformRedo).LinkTooltip("Redo (Ctrl+Y)");
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ToolStrip.AddSeparator();
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_toolStripTranslate = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Translate32, () => Editor.MainTransformGizmo.ActiveMode = TransformGizmoBase.Mode.Translate).LinkTooltip("Change Gizmo tool mode to Translate (1)");
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_toolStripRotate = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Rotate32, () => Editor.MainTransformGizmo.ActiveMode = TransformGizmoBase.Mode.Rotate).LinkTooltip("Change Gizmo tool mode to Rotate (2)");
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_toolStripScale = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Scale32, () => Editor.MainTransformGizmo.ActiveMode = TransformGizmoBase.Mode.Scale).LinkTooltip("Change Gizmo tool mode to Scale (3)");
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ToolStrip.AddSeparator();
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_toolStripBuildScenes = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Build32, Editor.BuildScenesOrCancel).LinkTooltip("Build scenes data - CSG, navmesh, static lighting, env probes - configurable via Build Actions in editor options (Ctrl+F10)");
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_toolStripBuildScenes = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Build64, Editor.BuildScenesOrCancel).LinkTooltip("Build scenes data - CSG, navmesh, static lighting, env probes - configurable via Build Actions in editor options (Ctrl+F10)");
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ToolStrip.AddSeparator();
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_toolStripPlay = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Play32, Editor.Simulation.RequestPlayOrStopPlay).LinkTooltip("Start/Stop game (F5)");
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_toolStripPause = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Pause32, Editor.Simulation.RequestResumeOrPause).LinkTooltip("Pause/Resume game(F6)");
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_toolStripStep = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Step32, Editor.Simulation.RequestPlayOneFrame).LinkTooltip("Step one frame in game");
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_toolStripPlay = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Play64, Editor.Simulation.RequestPlayOrStopPlay).LinkTooltip("Start/Stop game (F5)");
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_toolStripPause = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Pause64, Editor.Simulation.RequestResumeOrPause).LinkTooltip("Pause/Resume game(F6)");
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_toolStripStep = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Skip64, Editor.Simulation.RequestPlayOneFrame).LinkTooltip("Step one frame in game");
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UpdateToolstrip();
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}
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