This commit is contained in:
NoriteSC
2023-07-28 12:48:43 +02:00
parent 6a65ccd5ef
commit 131060efa7

View File

@@ -195,7 +195,7 @@ namespace FlaxEditor.Content
{ {
engine.Visible = false; engine.Visible = false;
engine.Folder.Visible = false; engine.Folder.Visible = false;
foreach (var item in plugins) foreach (var item in plugins)
{ {
item.Visible = false; item.Visible = false;
@@ -218,7 +218,6 @@ namespace FlaxEditor.Content
{ {
engine.Visible = true; engine.Visible = true;
engine.Folder.Visible = true; engine.Folder.Visible = true;
Editor.Instance.Windows.ContentWin.RefreshView(engine);
} }
if (dropdown.Selection[i] == 1)//Show Plugin Content if (dropdown.Selection[i] == 1)//Show Plugin Content
@@ -227,7 +226,6 @@ namespace FlaxEditor.Content
{ {
item.Visible = true; item.Visible = true;
item.Folder.Visible = true; item.Folder.Visible = true;
Editor.Instance.Windows.ContentWin.RefreshView(item);
} }
} }
@@ -244,19 +242,16 @@ namespace FlaxEditor.Content
gameSettings.Visible = true; gameSettings.Visible = true;
settings.Visible = true; settings.Visible = true;
settings.Folder.Visible = true; settings.Folder.Visible = true;
Editor.Instance.Windows.ContentWin.RefreshView((ContentTreeNode)settings.Parent);
} }
if (dropdown.Selection[i] == 4)//"Show Shader Source" if (dropdown.Selection[i] == 4)//"Show Shader Source"
{ {
shaders.Visible = true; shaders.Visible = true;
shaders.Folder.Visible = true; shaders.Folder.Visible = true;
Editor.Instance.Windows.ContentWin.RefreshView(shaders);
} }
} }
engine.ParentTree.PerformLayout();
Editor.Instance.Windows.ContentWin.RefreshView();
} }
} }
} }