Refactor to use Camera Node.
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@@ -11,6 +11,7 @@ using System.Collections.Generic;
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using System.Linq;
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using FlaxEditor.Modules;
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using FlaxEditor.SceneGraph.Actors;
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using FlaxEditor.Windows;
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using FlaxEngine;
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namespace FlaxEditor.SceneGraph
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@@ -339,7 +340,7 @@ namespace FlaxEditor.SceneGraph
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/// <summary>
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/// Called when scene tree window wants to show the context menu. Allows to add custom options.
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/// </summary>
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public virtual void OnContextMenu(FlaxEditor.GUI.ContextMenu.ContextMenu contextMenu)
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public virtual void OnContextMenu(FlaxEditor.GUI.ContextMenu.ContextMenu contextMenu, EditorWindow window)
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{
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}
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