Update Material.cs
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@@ -934,7 +934,7 @@ namespace FlaxEditor.Surface.Archetypes
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "value", true, typeof(float), 0),
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NodeElementArchetype.Factory.Input(1, "gradient", true, typeof(float), 0),
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NodeElementArchetype.Factory.Input(1, "gradient", true, typeof(float), 1),
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NodeElementArchetype.Factory.Output(0, string.Empty, typeof(float), 5),
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}
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},
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